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- W O R D G A L L E R Y (tm)
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- REFERENCE MANUAL
-
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- Shareware version 3.0
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- K I N D E R W A R E (tm)
- Educational Software
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- Kinderware, Inc.
- P.O. Box 1068
- North Bend, OH 45052-1068
- (513) 941-7295
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- This manual and the WORD GALLERY program and data are
- Copyright (C) 1989 - 1991 by Kinderware, Inc.
- All rights reserved.
-
- WORD GALLERY and KINDERWARE are trademarks of Kinderware, Inc.
-
-
- COPYRIGHT
-
- The WORD GALLERY program and manual are (C) Copyright 1989-1990 by Kinderware,
- Inc. Portions (C) 1982-1990 Microsoft Corporation. ALL RIGHTS RESERVED.
- Portions (C) 1988-1991 Genus Microprogramming. ALL RIGHTS RESERVED. Portions
- (C) 1990 Covox, Inc. ALL RIGHTS RESERVED.
-
-
- LIMITATION OF LIABILITY
-
- THE WORD GALLERY SOFTWARE IS SUPPLIED AS IS. KINDERWARE, INC. MAKES NO WARRANTY
- OR REPRESENTATION, EITHER EXPRESS OR IMPLIED, WITH RESPECT TO THIS PROGRAM,
- REFERENCE MANUAL OR DOCUMENTATION INCLUDING THEIR QUALITY, PERFORMANCE,
- MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
-
- IN NO EVENT WILL KINDERWARE, INC. BE LIABLE FOR DIRECT, INDIRECT, SPECIAL,
- INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE
- THE PROGRAM, REFERENCE MANUAL OR DOCUMENTATION, EVEN IF KINDERWARE, INC. IS
- ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN PARTICULAR, KINDERWARE, INC. IS
- NOT RESPONSIBLE FOR ANY COSTS INCLUDING BUT NOT LIMITED TO THOSE INCURRED AS A
- RESULT OF LOST PROFITS OR REVENUE, LOSS OF USE OF COMPUTER PROGRAMS, LOSS OF
- DATA, THE COST OF A SUBSTITUTE PROGRAM, CLAIMS BY THIRD PARTIES OR FOR OTHER
- SIMILAR COSTS. IN NO EVENT SHALL KINDERWARE, INC.'S LIABILITY FOR ANY DAMAGES
- EVER EXCEED THE PRICE PAID FOR THE LICENSE TO USE THE SOFTWARE, REGARDLESS OF
- THE FORM OF CLAIM. THE PERSON USING THE SOFTWARE BEARS ALL RISK AS TO THE
- QUALITY AND PERFORMANCE OF THE SOFTWARE. Some states do not allow the exclusion
- of the limit of liability for consequential or incidental damages, so the above
- limitation may not apply to you.
-
- This agreement shall be governed by the laws of the State of Ohio and shall
- inure to the benefit of Kinderware, Inc. and any successors, administrators,
- heirs and assigns. Any action or proceeding brought by either party against the
- other arising out of or related to this agreement shall be brought only in a
- STATE or FEDERAL COURT of competent jurisdiction located in HAMILTON county,
- OHIO. The parties hereby consent to in personam jurisdiction of said courts.
-
- KinderWare, Inc. reserves the right to update the contents of the WORD GALLERY
- program and its associated documentation at its discretion and without the
- consent of or any obligation to any licensed users.
-
-
- LICENSE for Shareware version
-
- WORD GALLERY is NOT public domain or free software. This version of WORD
- GALLERY is distributed as "SHAREWARE". WORD GALLERY is Copyright (C) 1989-1991
- by Kinderware, Inc. All rights reserved. Kinderware, Inc. permits the copying
- and transfer of the SHAREWARE VERSION of WORD GALLERY to others, under the
- following conditions:
-
- 1. No fee shall be charged for copies of any portion of the WORD GALLERY
- program, its documentation or other information contained on the WORD GALLERY
- diskette. A charge for the copying service and media is allowed as long as
- this charge does not exceed $10.00.
-
- 2. The recipient receives an unmodified copy of all the WORD GALLERY files,
- including this document.
-
-
- 2
- 3. Any copy of WORD GALLERY transferred to another may contain only the
- eleven files listed here: WG.EXE, WG.DOC, WGQUICK.REF, WGIMAGEA.GXL,
- WGSETUP.EXE, WGFONTS.GXL, WGINPUT.GXL, WGOPTION.DAT, WGMUSIC.CVX,
- WGWORDSA.000, and WGORDER.FRM.
-
- 4. You may not disassemble or decompile the WORD GALLERY files or in any fashion
- attempt to reverse engineer the program.
-
- 5. WORD GALLERY may not be copied in the following European countries: Germany,
- Austria and Switzerland. Any requests for copies of this program in these
- countries should be referred to:
-
- Play and Learn, GmbH. Contact: Monica Zentner
- Am Kornberg 65 Phone: +49 4183 3882
- D-2112 Jesteburg, Germany Fax: +49 4183 5886
-
- Any copy of WORD GALLERY sold or copied in such a manner as to violate the above
- conditions shall be subject to a royalty fee of $100.00 for each violation.
-
- Kinderware, Inc. encourages the copying and transfer of the SHAREWARE version of
- WORD GALLERY to others so that it may be evaluated by as many interested users
- as possible. After a reasonable evaluation period, it is expected that the
- users either register their copy of the program or discontinue using it.
-
-
- REGISTRATION INFORMATION
-
- The cost of user registration is shown on the order form. This registration fee
- provides you with the following benefits:
-
- 1. You will receive the commercial version of WORD GALLERY and you will be
- licensed to operate the WORD GALLERY program on one computer and by one user
- at a time. You will also receive a printed manual.
-
- 2. It provides you with over 250 additional words/pictures for use with the WORD
- GALLERY program. The commercial version contains over 300 words/pictures.
-
- 3. It will put you on the mailing list to receive information about additional
- word/picture sets and WORD GALLERY updates when they become available.
- Mailings will also inform you when other programs from Kinderware, Inc. are
- released.
-
- 4. It will provide you with the ability to report problems and receive
- assistance from Kinderware, Inc.
-
- Site licenses are available. Please contact Kinderware, Inc. for information
- and prices.
-
- We encourage you to support the "Shareware" method of software distribution by
- becoming a registered user. Registration is inexpensive and provides the many
- benefits described above. An order form is provided in the file WGORDER.FRM.
- VISA and MASTERCARD payments are accepted. You can phone or FAX your order for
- faster service. Our telephone number is: 1-513-941-7295.
-
-
-
-
-
- 3
- If you live in the UK or Ireland then EGA COLORING BOOK may only be
- purchased from our distributor: The Thompson Partnership
- 10, Church Croft Voice & Fax
- Bramshall, UTTOXETER, 0889 564601
- Staffordshire, ST14 5DE. England
- Please contact them for pricing and ordering information.
-
- NOTE: If you reside in the Netherlands please contact the following company.
- They publish Dutch language versions of Kinderware programs.
-
- Visiria Uitgeversmaatschappij te Lopik
- H. de Manpark 4
- 3411 ZP Lopik
- Telephone: 03485-2982 Telefax: 03485-3775
-
-
- TRADEMARK ACKNOWLEDGEMENT
-
- Kinderware, Word Gallery and EGA Coloring Book are trademarks of Kinderware,
- Inc. Microsoft and MS-DOS are registered trademarks of Microsoft Corporation.
- IBM, XT, AT and PC-DOS are registered trademarks of IBM Corporation. COVOX and
- SPEECH THING are registered trademarks of Covox, Inc. ADLIB is a registered
- trademark of Adlib, Inc. SOUND BLASTER is a trademark of Creative Labs, Inc.
-
-
- REQUIRED EQUIPMENT
-
- WORD GALLERY will run on most IBM or compatible computers with color graphics
- capability, at least 400 KB of free RAM after DOS and any TSR programs are
- installed, PC-DOS or MS-DOS 2.1 or greater and one disk drive. A hard disk and
- mouse are optional. WORD GALLERY supports the COVOX SPEECH THING and the SOUND
- BLASTER sound output devices, however, these devices are not required.
-
-
- INTRODUCTION
-
- Welcome to WORD GALLERY, an educational program for children of age 3 and up.
- Even adults who are studying a second language could make use of WORD GALLERY as
- a learning tool. Very young children can use this program for object
- recognition games with their parents' help.
-
- Many hours were spent in the development of WORD GALLERY and your support would
- be greatly appreciated. Supporting the Shareware concept helps to keep the cost
- of software down and also allows the developers to continue enhancing the
- product. Remember that Kinderware, Inc. will gladly accept any comments you may
- have regarding the WORD GALLERY program. We are very interested in making the
- program even more valuable as a teaching aid. We hope this program helps your
- child have fun and learn to read and spell at the same time.
-
- WORD GALLERY is an educational program designed to help children associate the
- printed word with the object it describes. It provides a set of colorful
- word/object flashcards. These flashcards are used to play a variety of games.
- Children will enjoy watching the screen fill with color as they use WORD
- GALLERY.
-
- WORD GALLERY looks best on VGA or EGA equipped systems. It will also run on
- systems with MCGA, TGA and CGA displays. Use of a mouse input device is
- optional.
- 4
- Version 3.0 consists of five separate "GAMES". Individual games are
- "color-coded" so children can easily select the one they want. The options can
- be changed directly from each game. An included utility program allows you to
- set the options to initial values and also to select which words you want WORD
- GALLERY to use. The VGA/EGA version of the pictures are colored from a very
- large set of dithered screen colors. The commercial version 3.0 now includes
- over 300 words/pictures!
-
-
- GETTING STARTED
-
- Before attempting to use the WORD GALLERY program, please make a backup copy of
- the WORD GALLERY diskette(s). Consult your DOS manual for instructions on
- performing this procedure. The disk(s) that WORD GALLERY is being run from must
- not be write protected because the program will write configuration data to the
- disk.
-
- If your system includes a mouse input device, then the mouse driver must be
- installed before the WORD GALLERY program is run. Consult your mouse user's
- guide for instructions on loading the mouse driver.
-
- Before running WORD GALLERY itself, you should run the setup program (WGSETUP)
- to be sure that the proper sound device is selected. If your selection of sound
- device is the PC's internal speaker then the digitized sound will only be
- available if you have a turbo XT or faster. A 4.77 MHz 8088 processor is not
- fast enough to play the sound through the PC speaker, it is fast enough however
- to play the sound through the Covox Speech Thing or the Sound Blaster. If your
- system is not fast enough WORD GALLERY will not allow the voice option to be
- enabled. You can enable it in WGSETUP but WORD GALLERY will turn it back off.
- If WORD GALLERY disables the voice option but you think that your system is fast
- enough, or you just want to hear what it sounds like if the computer is too
- slow, then put the following switch on the command line: /V+. If you don't like
- the digitized voice and want to keep the kids from turning it on, then put the
- following switch on the command line: /V-.
-
- If you have selected the Covox Speech Thing as the sound device, then WORD
- GALLERY can play four note polyphonic music. To enable WORD GALLERY to play
- polyphonic music, you must load the POLYNOTE software that was supplied with the
- Covox Speech Thing. The POLYNOTE software is a small terminate and stay
- resident (TSR) program. It must be loaded before WORD GALLERY is started.
- Refer to your Covox Speech Thing documentation for details on loading POLYNOTE.
-
- At this time WORD GALLERY only contains digitized speech for the English
- language. Plans are for future versions to contain digitized speech for the
- other languages. No guarantee is made as to the availability of the foreign
- language digitized speech at this time.
-
- WORD GALLERY will operate in one of four graphics modes depending upon your
- system's display adapter:
-
- 1. 640 X 350 16 colors VGA or EGA adapter.
- 2. 320 X 200 256 colors MCGA adapter.
- 3. 320 X 200 16 colors TGA adapter.
- 4. 320 X 200 4 colors CGA adapter.
-
- The proper mode is automatically selected. The program attempts to enter the
- modes in the order given above. If a mode cannot be entered then the next mode
- in the list is tried. If the program does not detect your particular display
- 5
- adapter properly, you can use the following parameters on the command line:
- /WGM will eliminate the attempt to enter mode 1; /WGT will eliminate the attempt
- to enter both mode 1 and mode 2; /WGC will force the program into mode 4 (CGA).
- EXAMPLE - To force the use of mode 3 (CGA), enter the following at the DOS
- prompt: "WG /WGC" (do not type the quote characters).
-
- If your system contains an EGA adapter with only 64K of video memory, then mode
- 1 may not be used. In this case mode 3 should be used. You may need to use the
- /WGT parameter to force this mode selection.
-
- The default WORD GALLERY mouse cursor is an animated bee. The bee appears to
- flap its wings, even when sitting still. If you have your mouse driver
- installed when WORD GALLERY is started, then you will get the bee mouse cursor.
- If you do not like the animation of the mouse cursor, you can turn it off by
- using the command line switch /A-. If you would rather use the normal arrow
- style cursor, then use the command line switch /B-.
-
- WORD GALLERY uses a random clearing effect when picture areas on the screen must
- be erased. This effect will be automatically turned on if your computer is
- faster than a 4.77 MHz PC. If you do not like the effect or the slight delay it
- causes, then you can turn it off with the command line switch /E-. If you have
- a slow computer but would like to use the effect anyway, then you can turn it on
- with the command line switch /E+.
-
- In order to run the WORD GALLERY program the picture and support files must be
- in the current directory so they can be used by the program. The necessary files
- are described below. If 5.25" 360K diskettes are being used, then two will be
- necessary. Arrange the files on the two diskettes as shown below. All other
- types of diskettes will hold the entire set of files. If the program is being
- installed on a hard disk, then simply copy all files to a single directory.
-
- WORD GALLERY PROGRAM DISKETTE
-
- WG.EXE The WORD GALLERY program.
- *.GXL Font and image libraries.
- WGMUSIC.* Music definition files.
- WGOPTION.DAT The options data.
- WG.DOC This document.
- WGQUICK.REF Quick reference guide.
- WGORDER.FRM An order form.
-
- WORD GALLERY WORD SET DISKETTE
-
- WGSETUP.EXE The Setup Utility program.
- WGWORDSA.000 Word set file.
-
- The SHAREWARE version of the program has a word set file that contains 50
- words/pictures. If you register, you will receive the commercial version which
- has over 300 words/pictures. Use the WGSETUP program if you want to see the
- list of available words.
-
-
- WGSETUP
-
- The file WGSETUP.EXE is the WORD GALLERY setup utility. This program allows you
- to set all the WORD GALLERY options and also to select which words/pictures you
- want WORD GALLERY to use.
-
- 6
- NOTE: You should run this program first to be sure that the sound device is
- properly selected.
-
- Most of the options may be changed from the WORD GALLERY program directly. The
- options that may be changed only by WGSETUP are indicated as such in their
- descriptions. The selected options are saved in the file WGOPTION.DAT. This
- file is updated whenever the options are changed by WGSETUP or by WORD GALLERY
- itself.
-
- Selecting which words/pictures you want WORD GALLERY to use may only be done
- with the WGSETUP program.
-
- Run the WGSETUP program by typing: [path specification\]WGSETUP. The brackets
- ([]) indicate that the path specification is optional and should be used if
- WGSETUP.EXE does not reside in the current default directory. Do not type the
- bracket characters when entering the command to run WGSETUP. The path
- specification may select a different disk drive if necessary.
-
- When the WGSETUP program is run, the main menu will appear.
-
- MODIFYING THE OPTIONS
-
- To modify the options press the "A" key on the keyboard when the main menu is
- displayed. The option modifications screen will then appear.
-
- Pressing the key which corresponds to the letter shown to the left of the option
- description will change the state of that option. For example, to change the
- state of the "LETTERCASE" option, press the "A" key on the keyboard. The
- effects of changing each option are described below.
-
- Lettercase
- ----------
- This option affects all games. It has two possible settings:
- UPPER - All words will be displayed in upper case letters.
- LOWER - All words will be displayed in lower case letters.
-
- Words/page (flashcard game)
- ---------------------------
- This option affects only the flashcard game. It allows you to select the number
- of words/pictures that will be displayed on each page during the flashcard game.
- The choices range from one to six.
-
- Words/page (matching game)
- --------------------------
- This option affects only the matching game. It allows you to select the number
- of words/pictures that will be displayed as possible matches during the matching
- game. The choices range from two to five.
-
- Flashcard Mode
- --------------
- This option affects only the flashcard game. It has two possible settings:
- PICTURE FIRST - This setting will cause the picture "side" of the flashcard to
- be shown first.
- WORD FIRST - This setting will cause the word "side" of the flashcard to be
- shown first.
-
-
-
- 7
- Matching Mode
- -------------
- This option affects only the matching game. It has two possible settings:
- PICTURE TO WORD - This setting will cause the program to display a picture and
- ask the child to select the word that "matches".
- WORD TO PICTURE - This setting will cause the program to display a word and ask
- the child to select the picture that "matches".
-
- Scoring
- -------
- This option affects all games except the flashcard game. This option has two
- possible settings:
- BEGINNER - The program will give the user a "STAR" for each answer regardless of
- whether or not a hint was given. In addition, two wrong answers are
- allowed before a hint is supplied.
- EXPERT - The program will give the user a "STAR" only for correct answers. A
- hint is given after the first incorrect response.
-
- Hints
- -----
- This option is only valid for the guessing game. This option has two possible
- settings:
- ON - As each new word is presented to the child, the program will display the
- word's picture. Also, the child will be able to obtain voice hints.
- OFF - As each new word is presented to the child, the program will not display
- the word's picture. Voice hints will also be disabled.
-
- Language
- --------
- This option allows you to select the language in which you would like the word's
- text to be displayed. The current choices are:
- ENGLISH - GERMAN - SPANISH - FRENCH - DUTCH - ITALIAN
- Remember that the digitized sound is only in English.
-
- Use definite article
- --------------------
- This option allows you to select whether or not the definite article is
- displayed with the word for all languages except ENGLISH. This option may only
- be changed by WGSETUP. This option has two possible settings:
- ON - Use the definite article when displaying the word's text. Note that the
- Missing Letter, Spelling and Word Guess games do not require the article
- to be entered, but display it along with the word when the correct answer
- has been entered.
- OFF - Do not display the definite article.
-
- Use the German ß character or ss
- --------------------------------
- This option allows you to select whether the program should use the special
- German character ß or to substitute ss for it. This option may only be
- changed by WGSETUP. This option has two possible settings:
- ß - Use the special character.
- ss - Substitute ss for the special character.
-
- Color picture when loaded
- -------------------------
- This option allows you to select whether or not the pictures should be
- colored as soon as they are loaded. Previous versions of WORD GALLERY only
- colored the picture after the correct answer was entered. This was used as
- 8
- a reward. Now you can choose not to use the "coloring of the picture" as a
- reward and have the program color the pictures when loaded. This option
- may only be changed by WGSETUP. This option has two possible settings:
- YES - Color the pictures as soon as they are loaded.
- NO - Use the coloring of the pictures as a reward when the correct answer
- is entered.
-
- Tones
- -----
- This option has two possible settings:
- ON - The tones that signify that an erroneous key has been pressed, or those
- indicating a correct or incorrect response will be enabled.
- OFF - All tones will be disabled.
-
- Music
- -----
- This option has two possible settings:
- ON - The music that plays after ten responses have been entered will be
- enabled. NOTE: The music will play in the flashcard game when all the
- words/pictures have been selected on the page.
- OFF - All music will be disabled.
-
- Voice
- -----
- This option has two possible settings:
- ON - Playback of digitized speech will be enabled.
- OFF - Playback of digitized speech will be disabled.
-
- Sound device
- ------------
- This option allows you to specify your sound output device. This option
- may only be changed by WGSETUP. There are
- three possible choices:
- INTERNAL PC SPEAKER - Use the PC's speaker for sound output. All tones,
- music and digitized voice will play through the PC
- speaker.
- COVOX SPEECH THING - Use the Covox Speech Thing for sound output.
- Digitized voice will play through the Speech Thing.
- Tones will play through the PC speaker. If you run
- the Covox POLYNOTE driver before starting up WORD
- GALLERY, then four note polyphonic music will play
- through the Speech Thing. This software driver comes
- with the Speech Thing and is a small terminate and
- stay resident program. Refer to your Speech Thing
- manual for information on running the driver. If you
- do not run POLYNOTE before starting up WORD GALLERY, then
- the music will play through the PC speaker.
- SOUND BLASTER - Use the Sound Blaster for sound output. All tones
- and music will play through the PC speaker.
- Digitized voice will play through the Sound Blaster.
-
- Allow option modification
- -------------------------
- The setting of this option determines whether or not the other options may be
- modified from the WORD GALLERY program. This allows you to keep the child from
- changing the options you have selected. This option has two possible settings:
- YES - The WORD GALLERY program will allow the user to change the options.
- NO - The WORD GALLERY program will not allow the user to change the options.
- 9
- Exit to main menu
- -----------------
- This selection will save the options you have selected in the file WGOPTION.DAT
- and then return to the WGSETUP main menu.
-
-
- SELECTING THE ACTIVE WORDS
-
- To select which words/pictures you would like WORD GALLERY to use press the "B"
- key on the keyboard when the main menu is displayed. The word selection screen
- will then appear.
-
- The list of words will appear on the left portion of the screen, and special
- selection key descriptions will be shown on the right. Only twenty words will
- be shown at a time. Each word will be displayed in one of two colors. If the
- word is highlighted (bright green), then it will be used by WORD GALLERY. If
- the word is not highlighted (white), then it will not be used by WORD GALLERY.
- You may change the state of a word by pressing the key which corresponds to the
- letter shown to the left of the word. If the word is highlighted, then pressing
- the key will change its state to inactive and remove the highlighting (change it
- to white). If the word is not highlighted, then pressing the key will change
- its state to active and highlight it (change it to bright green).
-
- You may change the portion of the word list that you are viewing by pressing the
- PgDn and PgUp keys. An error beep will be heard if you attempt to move beyond
- either end of the list.
-
- The [Insert] key may be used to make all words in the list active. NOTE: This
- will make all words active, not just the ones that are currently on the screen.
-
- The [Delete] key may be used to make all words in the list inactive. NOTE: This
- will make all words inactive, not just the ones that are currently on the
- screen.
-
- If you do not want to save the changes you have made to the word list, then you
- may press the [Esc] key. This key will return the program to the main menu
- without saving any changes.
-
- When you have completed your changes, then press the [Enter] key. This key will
- save the changes and then return the program to the main menu.
-
- NOTE: There must be at least ten active words for WORD GALLERY to
- operate. So be sure to leave at least ten words highlighted.
-
- The active word information is stored directly in the WGWORDS*.* files.
-
- EXITING WGSETUP
-
- To exit the WGSETUP program press the "C" key on the keyboard when the main menu
- is displayed. This will cause the WGSETUP program to terminate and return you
- to the DOS prompt.
-
-
-
-
-
-
-
- 10
- THE WORD GALLERY PROGRAM
-
- To run the program, set the current directory to the directory in which the
- files are located. Type "WG" (do not type the quote characters), and press the
- ENTER key. After the program is loaded, a title page will appear. When you are
- ready to begin the program, press any key.
-
-
- MAIN MENU
-
- The main menu will be displayed when the title page is cleared or when the user
- selects the MENU command target while playing any of the games. This menu
- allows the user to select the desired game and also to end the program.
- Selections may be made with the keyboard or with a mouse. Each game has a
- command target on which is printed the name of the game and the key which must
- be pressed to select it. If a mouse is used, then simply point to the command
- target and press any mouse button.
-
- The details of each GAME will be described later. The meaning of the command
- targets are described below:
-
- KEY DESCRIPTION
- --- -------------------------------------
- F1 Selects the flashcard game.
- F2 Selects the matching game.
- F3 Selects the missing letters game.
- F4 Selects the spelling game.
- F5 Selects the word guess game.
- ESC Exits the program and returns to DOS.
-
-
- THE WORD GALLERY GAMES
-
- General Information
-
- This section will describe WORD GALLERY features that are common to most or all
- of the games. A detailed description of each game will follow this section.
-
- In the rest of this manual, the phrase "click the ... command target with the
- mouse" will be used. This phrase means: Point to the command target with the
- mouse cursor and press and release any of the mouse buttons.
-
- In all games, the top portion of the display is divided into two areas. The
- left side contains from one to three command targets. The right side contains
- the score display.
-
- The descriptions of the games below assume that the picture is not colored when
- first loaded. If you set the color when loaded option to YES, then keep that in
- mind when reading about the games.
-
-
- THE STOP COMMAND TARGET
-
- This command target has the text "ESC" and a STOP sign on it. Pressing the ESC
- key or clicking the STOP command target with the mouse will return the program
- to the main menu where a new game may be selected or the program may be exited.
- See the description of the main menu above.
-
- 11
- THE OPTIONS COMMAND TARGET
-
- This command target may or may not be present. If you have used the WGSETUP
- program and have set the Allow option modification option to "NO", then you will
- not be allowed to modify the options from the WORD GALLERY program. If option
- modification is not allowed, then this command target will not appear on the
- screen. Otherwise the command target will appear and have the text character
- "?" and a small picture similar to the option selection page on it. If this
- command target is valid then pressing the "?" key or clicking the OPTIONS
- command target with the mouse will cause the option selection page to appear.
- The option selection page will fill the entire screen. The option selection
- page will allow you to change all options that are applicable to the current
- game. Refer to the section about the WGSETUP program to find out the details of
- the various options and which games they affect. The selections may be made
- with the mouse by pointing at the desired setting for a particular option and
- clicking any mouse button. The selections may be made with the keyboard by
- pressing the key that corresponds to the desired setting. When you are finished
- selecting the desired options, press the "ESC" (Done) key or click the mouse on
- the "Done" command target.
-
-
- THE SAY COMMAND TARGET
-
- This command target may or may not be present. If you have enabled voice
- output, then the command target will appear and have the text character "=" and
- a picture of a girl speaking on it. If this command target is valid then
- pressing the "=" key or clicking the SAY command target with the mouse will
- cause the current word to be "said" by the computer.
-
-
- THE SCORE DISPLAY
-
- The top right portion of the display is used for the score display in all games
- except the flashcard game. This area will simply contain the word "FLASHCARD"
- when playing the flashcard game. In all other games, the top center portion of
- the display will be divided into ten rectangular areas. When a correct response
- is entered an animated star will appear in one of the empty rectangular areas.
- If an incorrect response is given and the scoring level is set to EXPERT, then a
- star will not be put in the corresponding area. Instead it will be left blank.
- If the scoring level is BEGINNER, then a star will always be put in the
- corresponding area. When ten answers have been given then a song will play (if
- the music option has been turned on). After the song finishes, the stars will
- be erased and ten more responses must be given before another song will play.
- NOTE: When playing the flashcard game, a song will play when all words/pictures
- on a page have been selected and colored.
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- GAME #1 - FLASHCARD
-
- This game can be played in two ways depending on the setting of the Flashcard
- mode option.
-
- 1. If the Flashcard mode option is set to WORD FIRST, then the computer will
- display the words. When the child selects the word, its picture will be
- shown and colored.
-
- 2. If the Flashcard mode option is set to PICTURE FIRST then the computer will
- display the pictures. When the child selects the picture, it will be colored
- and its word will be displayed.
-
- The number of words/pictures that are displayed on each page is determined by
- the Words/page option. Once the words/pictures have been displayed, the program
- will then wait for a word/picture to be selected or for the STOP or OPTIONS
- command targets to be selected. To select a word/picture, the user must press
- any mouse button while pointing to the word/picture or press the number key
- which is printed on the bottom of the word/picture. When the word/picture is
- selected, the program will first display the picture if the word was selected
- (if the picture was selected then this step is not necessary). The picture will
- then be colored and its word placed at the bottom of the picture. If the voice
- option is enabled then the computer will speak the word. When all
- words/pictures have been selected and colored, the program will play a song (if
- the music option is turned on). When the song finishes, the next page of
- words/pictures will be displayed and the sequence continues.
-
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- GAME #2 - MATCHING
-
- This game can be played in two ways depending upon the setting of the matching
- mode option.
-
- 1. If the matching mode option is set to "WORD TO PICTURE", then the computer
- will display a word inside a box just below the score display. A group of
- pictures will also be displayed. The number of pictures that are displayed
- is determined by the words/page option. Once the pictures have been
- displayed, the program will then wait for a picture to be selected or for the
- STOP, OPTIONS or SAY command targets to be selected. If the picture that
- matches the word is selected, the picture will be colored and its word placed
- beneath it. If the voice option is enabled then the computer will speak the
- word. To select a picture, the user must press any mouse button while
- pointing to the picture or press the number key which is printed on the
- bottom of the picture.
-
- 2. If the matching mode option is set to "PICTURE TO WORD", then the computer
- will display a picture just below the score display. A group of words will
- also be displayed. The number of words that are displayed is determined by
- the words/page option. Once the words have been displayed, the program will
- then wait for a word to be selected or for the STOP, OPTIONS or SAY command
- targets to be selected. If the word that matches the picture is selected,
- the picture will be moved to the location of the selected word, colored and
- its word placed beneath it. If the voice option is enabled then the computer
- will speak the word. To select a word, the user must press any mouse button
- while pointing to the word or press the number key which is printed at the
- bottom of the box containing the word.
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- 13
- Refer to the description of the SCORING option in the section about the
- WGSETUP program and the description of the SCORE DISPLAY in the General
- Information section for details about the way the program keeps score and gives
- hints.
-
- GAMES #3 - #5 General information
- ----------------------------------
- When any of these games are started, a group of command targets will be
- displayed at the bottom of the screen. Each command target will have a letter
- written on it. Letters may be entered with the keyboard or by clicking on the
- letter's command target with the mouse. Command targets that contain special
- foreign characters will have the keyboard entry for them in the upper left
- corner of their command target. If an incorrect letter is entered then
- that letter's command target will change to have a red background.
-
- Missing letters in the words will be replaced with the underscore character.
- The letter which must be entered in games #4 and #5 will have its corresponding
- underscore flashing.
-
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- GAME #3 - MISSING LETTERS
-
- A picture will be displayed and its word will be placed beneath it. The word
- will have one letter missing. The program will then wait for a letter to be
- entered or for the STOP, OPTIONS or SAY command targets to be selected. When
- the correct letter is entered, the picture will be colored and the complete word
- placed beneath it. If the voice option is enabled then the computer will speak
- the word.
-
-
- GAME #4 - SPELLING
-
- A picture will be displayed and its word will be placed beneath it. The word
- will have all of its letters replaced with underscore characters. The program
- will then wait for a letter to be entered or for the STOP, OPTIONS or SAY
- command targets to be selected. The letters must be entered in the proper order
- to spell the complete word. As each correct letter is entered, its underscore
- will be replaced with the letter. When the complete word has been entered, the
- picture will be colored and the complete word placed beneath it. If the voice
- option is enabled then the computer will speak the word.
-
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- GAME #5 - WORD GUESS
-
- If the Hints option is set to ON then a picture will be displayed. If the Hints
- option is set to OFF then a blank white box will be located in the place of the
- picture. The word will be placed beneath the picture and will have all of its
- letters replaced with underscore characters. Seven small boxes will be
- displayed to the right of the picture. These boxes will be used to display the
- wrong guesses. The program will then wait for a letter to be entered or for the
- STOP, OPTIONS or SAY command targets to be selected. The letters may be entered
- in any order. If the word contains two or more of the same letter, that letter
- must only be entered once. If an incorrect guess is made, then that letter's
- command target will be removed and the letter will be placed into one of the
- wrong guess boxes. After seven wrong guesses have been entered, a hint will be
- given. The hint will show all remaining letters.
-
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- 14
- EGA COLORING BOOK
-
- We would like to make you aware of another children's educational program
- developed here at Kinderware. This program is also distributed as Shareware.
- EGA Coloring Book (ECB) is a computer coloring book. It allows children to use
- over 500 colors and patterns to color full screen pictures. Children, age 3 and
- up, will enjoy bringing the pictures to life with color. ECB teaches eye-hand
- coordination and encourages artistic expression. ECB is very easy to use. We
- have been told by registered users that ECB is one of the few programs that
- their 3 year old children can actually use alone. Registered users also report
- that the only problem their kids have is getting the parents and grandparents to
- stop using ECB. Version 2.0 is very easy for children to use since most of the
- common commands have picture icons which can be easily identified. Even the
- desired picture is selected from small versions of the full screen pictures.
- ECB is a great program to use to introduce the computer to children. They will
- have so much fun, they won't even realize that they are learning basic computer
- skills.
-
- ECB runs in the EGA high resolution (640x350 16 color, so an EGA or VGA display
- is required) mode to provide beautifully detailed pictures and hundreds of vivid
- colors (produced by mixing the 16 screen colors). Pictures can be printed on
- most popular black and white and COLOR printers. You can use your own PCX files
- for pictures. Up to five different "kids" will have their colored pictures
- saved automatically for later viewing or continued coloring. You can even save
- your colored picture as a PCX file for use with other programs. The registered
- version comes with 20 full screen pictures. Four additional picture packages
- (coloring books) may be ordered which contain 50 more pictures: The Kids At
- Play coloring book (10 pictures), the Alphabet coloring book (20 pictures), the
- Vehicles On The Move coloring book (10 pictures) and the Christmas Scenes
- coloring book (10 pictures).
-
- We are confident that EGA Coloring Book will provide many happy hours of
- entertainment for the entire family.
-
- See the order form for pricing information. Note that you will receive a
- discount on EGA Coloring Book if you buy both programs at the same time. Also,
- you can purchase a Shareware version of EGA Coloring Book for a nominal fee with
- your Word Gallery order. If your order form file is missing, contact
- Kinderware, Inc. for pricing information.
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