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- Newsgroups: rec.sport.baseball
- Path: sparky!uunet!gatech!udel!rochester!cornell!tedward
- From: tedward@cs.cornell.edu (Edward [Ted] Fischer)
- Subject: Re: Cecil signs :-( :-( :-(
- Message-ID: <1993Jan25.155100.5403@cs.cornell.edu>
- Organization: Cornell Univ. CS Dept, Ithaca NY 14853
- References: <2356@blue.cis.pitt.edu> <1993Jan23.003631.5811@CSD-NewsHost.Stanford.EDU> <2467@blue.cis.pitt.edu>
- Date: Mon, 25 Jan 1993 15:51:00 GMT
- Lines: 60
-
- In article <2467@blue.cis.pitt.edu> genetic+@pitt.edu (Dr. Dave) writes:
- >Thus spake mjw@Xenon.Stanford.EDU (Michael Wolverton):
- >
- >>You do the same with baseball players: look at what you get when you
- >>*do* have the player, and look at what you'd get if you *didn't* have
- >>the player. Subtract the second from the first, and that's your
- >>player's value.
- >
- >...unless most of the league is *better* than what you do have. In which case
- >he is *not* helping you win, no matter how far above "replacement level" he
- >is. Players who take away wins and add losses to your team have (it seems to
- >me) negative use value.
-
- Then half of the players in the majors have negative use value. I
- don't buy this. Or perhaps I just don't understand the definition of
- "use value" in this context. Billy Hatcher and Dan Gladden seem
- clearly useful, as without them (and their clones) around, major
- league baseball would only be able to field about 15 teams. Using the
- car analogy, they get you around town (bring in the bucks). Does a
- team *lose* income when it signs Gladden? Certainly not. Do they
- lose income when they make him their fourth outfielder? Only if they
- are the Atlanta Braves, or some other talent-rich club. Otherwise he
- will be an improvement, win more games, and draw more cash than the
- guy he replaces.
-
- So it seems to me that the use value of Gladden is positive, as long
- as he belongs in the majors.
-
- >No, he doesn't. If you have an entire team of replacement-level players,
- >you'll lose 120 games. The sum (use) value of all your players is thus
- >about -40 games. If they're all about the same, that means they *all* have
- >negative value. *Very* negative.
-
- Or you can view it another way... Their total use value is +40 games,
- because that is the number they won. In your car analogy, you aren't
- saying "that old rusty '72 Volvo has negative use value because most
- cars on the road would do a better job". You are judging it on its
- positive value. And I'm willing to bet that going 40-122 will sell
- more tickets than going 0-0. Making it ridiculous to talk about
- "negative use value" for a replacement level player. As long as the
- sum of negative values has positive return, there is something wrong
- with the model.
-
- >Thought experiment: suppose everybody else's starting 9 suddenly got much
- >much better, but yours didn't, and the talent not currently in the majors
- >stayed the same. Clearly, your players are suddenly much less valuable than
- >they used to be, because they will win many fewer games than they used to.
- >But replacement level HAS NOT CHANGED; average level has.
-
- You are confusing the issue here. Sure, your players are suddenly
- less valuable. But they still have positive value, because you can't
- replace them with any better, and it is more profitable for you to
- operate a losing team than to not operate at all.
-
- Question: Aside from baseball players, what things in real life have
- negative use value? How much would you be willing to pay for them?
- How much would you be willing to pay to bring Dante Bichette (a decidedly
- below-average player) to the Pirates?
-
- -Valentine
-