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- From: dlou@sdcc3.ucsd.edu (Dennis Lou)
- Newsgroups: rec.games.video
- Subject: Re: NO SNES CD in 93!
- Message-ID: <43889@sdcc12.ucsd.edu>
- Date: 23 Jan 93 02:27:37 GMT
- References: <1993Jan20.004901.16397@seas.smu.edu> <1993Jan20.201735.18158@prime.mdata.fi> <2456@newsserver.cs.uwindsor.ca>
- Sender: news@sdcc12.ucsd.edu
- Reply-To: dlou@ece.ucsd.edu
- Organization: University of California, San Diego
- Lines: 31
- Nntp-Posting-Host: sdcc3.ucsd.edu
-
-
- In article <2456@newsserver.cs.uwindsor.ca>, ouckama@server.uwindsor.ca (OUCKAMA GAVIN JOHN ) writes:
- |> more levels than the Sega version! To me that sound REALLY sad. You can
- |> put what on a CD - 600 meg - compared to 16meg (so far) on a cart and
-
- Um, if you are talking bytes, that's 600 megabytes CD, 2 megabytes cartridge.
- If you are talking bits, that's 4800 megabits CD, 16 cartridge.
-
- Following Moore's law, we should see 16 megabit ROM chips very
- soon now which means 32 megabit cartridges (or 4 megabytes)
-
- Also keep in mind that code space on the SNES is a lot smaller than
- the Sega since the 68000 uses several bytes per instruction while
- the 65816 uses far fewer.
-
- Also, CD audio tracks and full motion video take up lots of space
- on the CD.
-
- Therefore, CD games ought to be radically different from cartridge
- games rather just improvements on cartridge games.
-
- --
- Dennis Lou || "But Yossarian, what if everyone thought that way?"
- dlou@ucsd.edu || "Then I'd be crazy to think any other way!"
- [backbone]!ucsd!dlou |+====================================================
- dlou@ucsd.BITNET |Steve Jobs and Steve Wozniak went to my high school.
- --
- Dennis Lou || "But Yossarian, what if everyone thought that way?"
- dlou@ucsd.edu || "Then I'd be crazy to think any other way!"
- [backbone]!ucsd!dlou |+====================================================
- dlou@ucsd.BITNET |Steve Jobs and Steve Wozniak went to my high school.
-