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- Newsgroups: rec.games.netrek
- Path: sparky!uunet!stanford.edu!agate!pasteur!cory.Berkeley.EDU!von
- From: von@cory.Berkeley.EDU (Steve Von Worley)
- Subject: Re: Halftime
- Message-ID: <1993Jan25.222137.107@pasteur.Berkeley.EDU>
- Sender: nntp@pasteur.Berkeley.EDU (NNTP Poster)
- Nntp-Posting-Host: cory.berkeley.edu
- Organization: University of California, at Berkeley
- References: <1k1beh$884@agate.berkeley.edu> <1993Jan25.190243.23729@pasteur.Berkeley.EDU> <1k1gh3$9eq@agate.berkeley.edu>
- Date: Mon, 25 Jan 1993 22:21:37 GMT
- Lines: 50
-
- In article <1k1gh3$9eq@agate.berkeley.edu> tom@soda.berkeley.edu (Tom Holub) writes:
- >)
- >)Please remove the pause feature, then. A pause inserts a random,
- >)disturbing inhomogeneity (is that a word?) into the flow of the game.
- >)Especially when people use it for conveniences like going to the
- >)bathroom.
- >
- >Oh, God forbid that anyone actually have to go to the bathroom some
- >time in a 2.5 hour period. If you think netrek is more important
- >than going to the bathroom you need some perspective.
-
- If you can't go to the bathroom directly before the game and make it
- through, maybe you need Depends.
-
- >)One of the attributes of a great netrek team is the ability to stay
- >)cohesive under pressure. This means the ability to maintain roles,
- >)follow orders, etc., even when things look hopeless. Another
- >)quality is that the team can communicate well, either verbally or
- >)via messages, even in the face of seemingly negative odds.
- >)
- >)One might say that the two attributes above distinguish a good team
- >)from a mediocre one.
- >)
- >)Unfortunately, halftime reduces the importance of the two attributes
- >)mentioned above, since there is a period recuperate from loss-induced
- >)spazzing.
- >
- >One of the attributes of a good basketball team is the ability
- >to stay cohesive under pressure. This means the ability to maintain
- >foles, execute plays, etc., even when things look hopeless. Another
- >quality is that the team communicates well on the court, even in the
- >face of seemingly negative odds.
- >
- >One might say that the two attributes above distinguish a good team
- >from a mediocre one, all else being equal.
- >
- >So should the NBA go to one 48-minute period?
-
- If the players could physically endure 48 continuous minutes of
- basketball, I would have no problem with it. Although I'm sure other
- people might disagree.
-
- But we digress; basketball has nothing to do with netrek.
-
- Sandia
- --
- Steve Von Worley
- von@cory.berkeley.edu
- Computer Science Gradual Student
- University of California at Berzerkly
-