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- Path: sparky!uunet!olivea!charnel!rat!usc!news.aero.org!srt
- From: srt@aero.org (Scott Turner)
- Newsgroups: rec.games.netrek
- Subject: Re: Doorstop semi-clue
- Message-ID: <srt.727985126@aerospace.aero.org>
- Date: 25 Jan 93 18:05:26 GMT
- References: <kfM4=qy00VB4IJMVJg@andrew.cmu.edu>
- Organization: The Aerospace Corporation, El Segundo, CA
- Lines: 16
- NNTP-Posting-Host: sun-dimas.aero.org
-
- Greg K Chung <gc2n+@andrew.cmu.edu> writes:
- >I just experienced one of the most frustrating games on doorstop...
-
- One of the problems with Netrek is that there isn't time to easily
- explain things to newbies during a game.
-
- How about a mod that would allow a Captain or higher to pause the game
- for 2 minutes if a pause hadn't been issued for the last 15 mins.
- During the pause, the only permitted actions would be to send/receive
- messages. This time could be used to communicate with your team, give
- people instructions, remind them to read messages, whatever.
- Obviously this has the same problems as the INL pause, but I think it
- would be something worthwhile to try somewhere. Would the Doorstop
- admins consider this kind of a mod?
-
- -- Scott T.
-