home *** CD-ROM | disk | FTP | other *** search
- Organization: Sponsored account, School Of Computer Science, Carnegie Mellon, Pittsburgh, PA
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!cis.ohio-state.edu!news.sei.cmu.edu!bb3.andrew.cmu.edu!crabapple.srv.cs.cmu.edu!andrew.cmu.edu!ss72+
- Newsgroups: rec.games.netrek
- Message-ID: <IfM87sa00VpNMKbVo0@andrew.cmu.edu>
- Date: Fri, 22 Jan 1993 18:23:36 -0500
- From: Sean Christopher Simmons <ss72+@andrew.cmu.edu>
- Subject: Halftime
- Lines: 17
-
- Seeing that no one made much response to Tom's bringing up halftime, I
- thought that I would. My oppinions haven't changed much on the matter,
- so I'll be brief.
- If there is a halftime, I think that it would be best to make it
- optional. I would STRONGLY prefer that the default be no halftime.
- Certainly, there is no reason for it to be manditory.
- If there is to be a halftime, there is no reason for it to be a *poof*
- halftime. It should just be a freeze. The *poof* completely upsets the
- game, destroying kills, killing armies, and possibly making it
- impossible to regain a base. Personally, I'd like to see overtime done
- with a freeze instead of a *poof*, but I think that I can bring that up
- later.
-
- ZZnew guy
-
-
-
-