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- From: ralph@astolastro.lu.se (Ralph Snel)
- Newsgroups: rec.games.hack
- Subject: Re: Gold Vault (***spoilers***)
- Message-ID: <1993Jan28.093030.4841@pollux.lu.se>
- Date: 28 Jan 93 09:30:30 GMT
- References: <1993Jan22.155127.20104@infodev.cam.ac.uk> <1993Jan27.004306.20714@bhprtc.scpd.oz.au>
- Sender: ralph@astol (Ralph Snel)
- Organization: Lund Observatory
- Lines: 20
- Nntp-Posting-Host: bstol.astro.lu.se
-
- In article <1993Jan27.004306.20714@bhprtc.scpd.oz.au>, dif@bhprtc.scpd.oz.au (David Faulkner) writes:
-
- > > I got into a gold vault by the secret door and teleport trap. Then
- > > the gaurd arrives, and leads me out and dissappears. I find that I
- > > am in one of the 'cupboards' off a room, but there is no door, not
- > > even a secret one (search a *lot* and tried kicking 'til my legs
- > > hurt). Luckily my one unidentified scroll was teleport (YES), but
- > > I'd have been unhappy if this wasn't the case. Is there an unobvious
- > > way to escape? (ie not pickaxes or wands of digging...)
- >
- > No. You just have to wait until a dwarf or rock mole digs you out (make
- > sure you are not invisible). Pray to keep from starving to death.
-
- As far as I know there is a builtin safety for these cases: in these
- 'cupboards' without exits there is _always_ a scroll of teleportation
- (at least in my version of nethack (MS-DOS)). Try it out when you have
- a pick-axe and a scroll of magic mapping....
-
- Ralph
-