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- Path: sparky!uunet!seismo!darwin.sura.net!sgiblab!west.msi!bill
- From: bill@west.msi.com (Bill Poitras)
- Newsgroups: rec.games.hack
- Subject: Re: Another new item idea...
- Message-ID: <1993Jan25.194234.1106@msi.com>
- Date: 25 Jan 93 19:42:34 GMT
- References: <jeffwb.727932538@camelot>
- Sender: usenet@msi.com (USENET)
- Reply-To: bill@west.msi.com
- Organization: Molecular Simulations, Inc.
- Lines: 20
- X-Newsreader: TIN [version 1.1 PL8]
-
- Jeffrey Bassuener (jeffwb@camelot.bradley.edu) wrote:
- : Just recently, after another stupid death due to drowning, I thought of
- : a tool(?) that would make the game easier... scuba gear! It would
- : be expensive if found in a shop, you would have to have a certain
- : dexterity to use it correctly, and it would have a limited time to use
- : it before it runs out of air. A scroll of charging would have the
- : effect of restoring the air in the tanks...
-
- There is an AD&D magic item called a helm of under water action. That
- allows the user to breath underwater, and also attack without penalties.
- Something like scuba gear (wouldn't that be a type of helmet/cloak?)
- wouldn't give the attack bonus. Ever try to swing underwater?
- Underwater combat would be very interesting.
-
- --
- +-----------------+-------------------------------+-------------------------+
- | Bill Poitras | Molecular Simulations Inc. | Tel (408)522-9229 |
- | (bill) | Sunnyvale, CA USA | |
- | | FAX (408)732-0831 | bill@west.msi.com |
- +-----------------+-------------------------------+-------------------------+
-