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- Newsgroups: rec.games.hack
- Path: sparky!uunet!gatech!destroyer!mudos!grex!gandalf
- From: gandalf@grex.ann-arbor.mi.us (Eric Schilling)
- Subject: Nethack Abuse
- Message-ID: <C1DCtH.8K9@grex.ann-arbor.mi.us>
- Organization: GREX Public Access Unix +1 313 761 3000
- Date: Sun, 24 Jan 1993 17:34:24 GMT
- Lines: 32
-
- This is a question I have been puzzling over for quite some
- time now. I am wondering if some of you can define "nethack abuse".
- I see references to it all the time in articles posted here, but I
- have never seen a canonical list. I am also interested in *WHY* each
- thing is considered an abuse. Some things are more clear than others
- like backing up save files to save you from dying of stupidity or so
- that you can identify everything and then go back and restart the game.
- The ones I am interested in are the "abuses" like polypiling or
- stealing from shops. I don't understand why these are necessarily
- abuses, yet I see people write things like: "...I didn't have any
- non-abusive ways to rip off the shop..." or "... I ascended with nnnn
- points, and I DIDNT EVEN POLYPILE ONCE!...". I can also see it if
- there is a bug in the code that people exploit (such as the infamous
- "bag of infinite holding" bug) but why is it that when someone figures
- out a way to use the items tp gain a bigger than expected advantage,
- it is called abuse? Sorry if I rambled too much. I am not a Nethack
- cheat... it would take the fun out of the game. I would like to hear
- from you though on what is considered abuse and why. Please e-mail me
- and I will summarize to the net later. If the mail bounces, wait a day
- and try again. We have been having some difficulties over the last couple
- of weeks.
-
- Regards,
- Eric
- gandalf@grex.ann-arbor.mi.us
- gandalf@grex.cyberspace.org (new address not sure if it works)
-
- PS. I'd especially like to hear from members of the dev team.
-
- PPS. If you want to remain anonymous in my summary, I'll be happy to
- oblige!
-
-