home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!pipex!doc.ic.ac.uk!agate!spool.mu.edu!howland.reston.ans.net!bogus.sura.net!darwin.sura.net!newsserver.jvnc.net!gmd.de!Germany.EU.net!mcsun!sunic!chalmers.se!etek.chalmers.se!fy.chalmers.se!smidt
- From: smidt@fy.chalmers.se (Peter Smidt)
- Newsgroups: rec.games.go
- Subject: Re: FWD: GO RULES FOR BEGINNERS (rec.games.go)
- Message-ID: <1993Jan27.155728.3826@fy.chalmers.se>
- Date: 27 Jan 93 15:57:28 GMT
- References: <9301221630.AB00981@enet-gw.pa.dec.com> <1993Jan26.004136.28008@news.acns.nwu.edu> <1993Jan26.144357.1104@asns.tredydev.Unisys.COM>
- Organization: Chalmers University of Technology
- Lines: 19
-
- In article <1993Jan26.144357.1104@asns.tredydev.Unisys.COM> mdobbins@asns.tredydev.Unisys.COM (Michael Dobbins) writes:
- >
- >Before we go too far down this path, I believe that it has been proven
- >that the Chinese and Japanese scoring systems typically produce the same
- >win/lose results (within one stone). Normalizing the seki scoring rules
- >and proper handling of pass stones make them identical. This is what
- >the AGA rules have done. Following those rules either Chinese or
- >Japanese counting is legal in an AGA tournament.
-
- I've played with an old version of Nemesis. And sometimes the scoring
- differences was more than 1 points (3 points sometime). If this was a
- program bug or if this difference was real I don't know. But I always
- felt that you could gain/lose some points with one or tha other of
- the counting systems.
-
- --
- +=======================================+
- "The whole valley is like a smorgasbord."
- -- TREMORS
-