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- Path: sparky!uunet!psgrain!puddle!f105.n381.z1.fidonet.org!Carol.Hooper
- From: Carol.Hooper@f105.n381.z1.fidonet.org (Carol Hooper)
- Sender: ufgate@puddle.fidonet.org (newsout1.26)
- Newsgroups: k12.chat.teacher
- Subject: MathMagic Guide for those interested in MathMagic
- Message-ID: <40640.2B5FABF7@puddle.fidonet.org>
- Date: Wed, 20 Jan 93 22:31:09 PDT
- Organization: FidoNet node 1:381/105 - Hawks BBS K12Net, El Paso TX
- Lines: 122
-
- GUIDE TO MATHMAGIC
- WELCOME TO MATHMAGIC!
- WHAT IS MATHMAGIC?
- MathMagic allows students from around the world with
- students from other schools to solve math problems with each
- other using computers and modems to communicate.
- WHO MAY PARTICIPATE?
- Participation is open to any student in grades K-12, either
- on an individual or team basis. Teams, if desired, may be
- formed by teachers incorporating MathMagic in their class-
- rooms. Communication may occur between individual and teams
- but solutions will be evaluated in separate categories.
- WHAT KIND OF PROBLEMS WILL BE GIVEN?
- Problems chosen as MathMagic problems will be based on the
- following criteria:
- 1. They capture student interest and imagination.
- 2. The solution is not immediately obvious.
- 3. The problem can be solved using more than one
- strategy.
- 4. The problem is within the computational skill level
- of the student(s).
- 5. The solution time is reasonable.
- 6. There may be more than one solution.
- 7. The solution is defined well enough so that students
- know when a solution has been reached.
- NOTE: Problems may be submitted for consideration by any
- and all interested parties by simply addressing them to:
- Carol Hooper, (Compuserve 76550,221).
- HOW OFTEN WILL WE GET PROBLEMS TO SOLVE?
- Problems will be issued during six-week periods called
- "problem cycles". The entire cycle covers the time from the
- day you get the problem to the day the problem is due to be
- turned in to MathMagic. A time line will be posted.
- HOW DO STUDENTS WORK ON A PROBLEM?
- 1. Simply log on the first day of the
- problem cycle.
- 2. Problems will be posted in a message addressed to
- "All." Subject line will indicate cycle number
- and corresponding dates. For example: " Subject:
- Cycle 1 - Sept 8-18" means problems are for Cycle 1
- with a starting date of Sept. 8 and solution format
- due date of Sept. 18.
- 3. Look at the problem for your grade level.
- 4. Get out the thinking cap and begin to discuss
- strategies with students in your grade level from
- around the world. Enter messages, share ideas, work
- towards a solution while discovering new friends
- from within your city, other states, and even other
- nations. IMPORTANT: Your first message must
- indicate your grade level and whether you are
- working as a team or individual. All teams must
- list names of team members for proper credit as well
- as the sponsoring school, if applicable. As this
- information is received by MathMagic management,
- updated postings will be made available, listing
- participants in team and individual categories by
- grade level to help you locate other students with
- whom you can discuss the current problem.
- HOW DO WE SUBMIT OUR SOLUTIONS?
- Solutions are turned in anytime before the last day of the
- problem cycle and are written in a specific format. This
- format is:
- 1. State the problem, listing the knowns and unknowns
- and any assumptions which are made.
- 2. Explain the strategy, or strategies. Suggested
- strategies are:
- a. Work a simpler case and apply.
- b. Look for a pattern to apply.
- c. Make a wild guess and check your answer.
- d. Make a table, chart, or diagram; use a model.
- e. Label known parts and unknown parts with
- variables.
- f. Write an equation relating the knowns and
- unknowns.
- g. Work backwards.
- h. Work for a subgoal.
- i. Find a related problem or strategy you can
- apply.
- j. If all else fails, act it out.
-
- WHAT HAPPENS AFTER THE SOLUTIONS ARE TURNED IN?
- Solutions will be examined by evaluators. Submissions will
- be evaluated based on grade level and whether the solution
- is an individual or team effort. Recognition will be
- awarded in the following categories: Outstanding Creativity,
- Outstanding Solution, Outstanding Effort, Outstanding Team
- Work, Outstanding Individual Work, Outstanding Strategy,
- Outstanding Problem Format, and Honorable Mention in each
- category. There will also be one overall Sweepstakes
- recognition award given every six weeks. The results will
- be posted in same MathMagic where the problems are posted,
- and in the MathMagic newsletter published every six weeks.
- MATHMAGIC RULES OF CONDUCT
- There are some important rules which must be followed as you
- participate in MathMagic. Any violation of these rules will
- result in your school group or your MathMagic team being
- disqualified from the project.
- 1. No abusive language will be tolerated at any time.
- 2. Communications are to be strictly within your
- MathMagic grade level and any official MathMagic
- personnel. At no time will any individual or team
- interfere with or harass any other individual or
- team in any way.
- 3. Participants may communicate with other participants
- requesting ideas, sharing thoughts, etc. In fact,
- this communication is encouraged!!!!
- 4. We encourage you to get to know those participating
- in MathMagic and hope that you will share
- information about each other. As long as your
- messages include discussion of the problem issued,
- there is no need to refrain from personal
- discussion.
- CONCLUSION
- You will find many friends in the telecommunications
- environment and learn many new things about Math and the
- students that you meet. Enjoy yourself, and thanks for your
- participation.
-
-
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