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- From: samuel@cs.ubc.ca (Stephen Samuel)
- Newsgroups: comp.sys.sgi
- Subject: Re: SGI FILE FORMAT
- Date: 22 Jan 1993 17:09:17 -0800
- Organization: Computer Science, University of B.C., Vancouver, B.C., Canada
- Lines: 16
- Message-ID: <1jq5rtINN3ib@larry.cs.ubc.ca>
- References: <1993Jan22.145252.17916@alchemy.chem.utoronto.ca> <SCOTTH.93Jan22095624@oniboshi.corp.sgi.com>
- NNTP-Posting-Host: larry.cs.ubc.ca
-
- scotth@oniboshi.corp.sgi.com (Scott Henry) writes:
-
-
- >>>>>> In article <1993Jan22.145252.17916@alchemy.chem.utoronto.ca>, mbersohn@alchemy.chem.utoronto.ca (M. Bersohn) writes:
-
- >mbersohn> Does anyone know where I can find a detailed description of the
- >mbersohn> file format of the SGI image files? This appears to be a closely
- >mbersohn> guarded secret. Plenty of books will tell you about TIFF, PCX
-
- >Ahh, but will they ship source code on your machine?
- If you want the file formats, try looking in the gl/*.h files that the
- demo sources call. One of them describes the file format.
- --
- --
- Stephen Samuel (604)822-9248 samuel@cs.ubc.ca
- The first prerequisite to winning is playing the game.
-