home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.sys.mac.hardware
- Path: sparky!uunet!mcsun!news.funet.fi!funic!nntp.hut.fi!vipunen.hut.fi!jmunkki
- From: jmunkki@vipunen.hut.fi (Juri Munkki)
- Subject: Re: Street Fighter
- Message-ID: <1993Jan25.124435.26825@nntp.hut.fi>
- Sender: usenet@nntp.hut.fi (Usenet pseudouser id)
- Nntp-Posting-Host: vipunen.hut.fi
- Reply-To: jmunkki@vipunen.hut.fi (Juri Munkki)
- Organization: Helsinki University of Technology
- References: <43833@sdcc12.ucsd.edu> <C1AxuL.HyE@unix.amherst.edu> <93024.093909REE700A@MAINE.MAINE.EDU>
- Date: Mon, 25 Jan 1993 12:44:35 GMT
- Lines: 35
-
- In article <93024.093909REE700A@MAINE.MAINE.EDU> REE700A@MAINE.MAINE.EDU writes:
- > Quite true. Also, the PC (under DOS) allows quick and dirty access
- >to the hardware. Finally, most PC code runs in RAM (causing larger
- >programs which load slower) rather than in the ROM toolbox (causing
- >small programs which load quickly but run on a 120 nS ROM cycle time).
-
- No one forces you to use the ROM routines. Apple has documented direct
- screen access pretty well and as long as you follow a few rules, you get
- quite fast access to the frame buffer.
-
- >I agree that better games are possible on the Mac, but not while running
- >in the prefered manner (ie in cooperation with the OS...). What is
- >needed is a boot system for the mac which skips the OS completely and sets
- >things up for quick & dirty hardware access.
-
- The Macintosh OS is not in the way of writing games. On the contrary, it
- provides a very solid ground on which to build. You can use the ROM/OS
- routines whenever speed is not essential and still write your own.
-
- Give me a few good examples why the OS would be in the way of writing
- game software? (Especially something as trivial as Street Fighter.) The
- only thing that I can think of is that the Sound Manager is not optimal
- for arcade games, but I don't think anyone would want to support the
- increasing number of different sound hardware implementations (at least
- four right now).
-
- >When someone makes this available, the hackers will start writing good
- >shareware games. Then the major companies will get into it.
-
- No way. Dream on. When the Performas have sold well for a few years, we'll
- see an increasing number of games software.
-
- --
- Juri Munkki Windsurf: fast sailing
- jmunkki@hut.fi Macintosh: fast software
-