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- Newsgroups: comp.sys.mac.hardware
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- From: aggie@wealthy.ocean.fsu.edu (I R A Aggie)
- Subject: Re: Street Fighter
- Message-ID: <aggie-240193172832@wealthy.ocean.fsu.edu>
- Followup-To: comp.sys.mac.hardware
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- Organization: An Ol Ag surrounded by a bunch of unfriendly Seminoles
- References: <43833@sdcc12.ucsd.edu> <C1AxuL.HyE@unix.amherst.edu> <1993Jan23.225241.10505@ac.dal.ca> <aggie-240193030120@wealthy.ocean.fsu.edu> <1993Jan24.111400.10509@ac.dal.ca>
- Date: Sun, 24 Jan 93 22:30:05 GMT
- Lines: 15
-
- In article <1993Jan24.111400.10509@ac.dal.ca>, seanmcd@ac.dal.ca wrote:
-
- > I didn't mean that you can't make good games that use both animation and the
- > full colour screen. However, you can't make a scrolling background a la Street
- > Fighter, or, say, streets of rage for genesis. It can't be done smooth enough
- > or fast enough to satisfy users from LC upwards. In PoP and Maelstrom,
-
- Stuff & Nonsense, part II.
-
- Never taken a spin in the 'Vette? Never gone head-to-head with a Zero
- in Hellcats, or a MiG in Falcon?
-
- Joe Bob sez: check 'em out, and then get back to us.
-
- Joe Bob
-