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- Xref: sparky comp.sys.ibm.pc.soundcard:7299 comp.sys.ibm.pc.games:32873
- Path: sparky!uunet!paladin.american.edu!howland.reston.ans.net!zaphod.mps.ohio-state.edu!cs.utexas.edu!geraldo.cc.utexas.edu!geraldo.cc.utexas.edu!usenet
- From: coleman@ccwf.cc.utexas.edu (Michael A. Coleman)
- Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
- Subject: Re: Gravis UltraSound 3D!
- Date: 25 Jan 1993 18:11:41 GMT
- Organization: The University of Texas at Austin, Austin TX
- Lines: 7
- Message-ID: <1k1aguINN17o@geraldo.cc.utexas.edu>
- References: <C15oz7.9L8@iat.holonet.net> <C1DAqK.BLK@constellation.ecn.uoknor.edu> <93025.095434GKS101@psuvm.psu.edu>
- NNTP-Posting-Host: sylvester.cc.utexas.edu
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-
- I meant that the guards in Wolf3d do come out of either the left or
- right speakers. Not "3-D" but still in stereo. They can't just be a little
- to the left of center; they have to be pretty much out of the field of vision.
- Again, this is for SB PRO or SB 16 users only.
-
- Michael Coleman
-