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- Path: sparky!uunet!cs.utexas.edu!hellgate.utah.edu!cc.usu.edu!sl8nl
- From: sl8nl@cc.usu.edu
- Newsgroups: comp.sys.ibm.pc.soundcard
- Subject: Re: A few MODs won't play by GUSMOD
- Message-ID: <1993Jan23.001344.63082@cc.usu.edu>
- Date: 23 Jan 93 00:13:44 MDT
- References: <1993Jan23.024039.18551@kakwa.ucs.ualberta.ca>
- Organization: Utah State University
- Lines: 20
-
- In article <1993Jan23.024039.18551@kakwa.ucs.ualberta.ca>, apollo@ee.ualberta.ca (Apollo Wong) writes:
- > I just got GUSMOD v1.1 a few days ago and run it through my ~300 MODs. I
- > noticed that GUSMOD won't play some of the MODs properly. When I try to
- > play them, all I get is static garbage from the speaker. Here are part
- > of the list that GUSMOD v1.1 won't play.
- >
- > x-static.mod
- > jm_jarre.mod
- > outrun.mod
- > alf.mod
- > copper1.mod
- > crokets.mod
-
- These are 15 channel mods, not the 31 channel mods that GUSMOD supports. 1.2
- has a fix for that, but in the meantime, just get a program like MODEDIT and
- convert them to 31 (load the mod in and save it back, automatic conversion).
-
- Joshua Jensen
- CyberStrike of Renaissance
-
-