home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!moe.ksu.ksu.edu!engr.uark.edu!mbox.ualr.edu!acs.harding.edu!SHOWALTER
- Newsgroups: comp.sys.ibm.pc.games
- Subject: Re: Dune II BUG? Damnit!
- Message-ID: <1993Jan26.072327.877@ualr.edu>
- From: showalter@acs.harding.edu
- Date: 26 Jan 93 07:23:26 -0600
- Reply-To: showalter@acs.harding.edu
- References: <1993Jan25.160406.4286@arizona.edu>
- Distribution: world,local
- Organization: Harding University
- Nntp-Posting-Host: acs.harding.edu
- Lines: 32
-
- In article <1993Jan25.160406.4286@arizona.edu>, PAULR@hacks.arizona.edu (Paul Richards) writes:
- >This sounds like a NASTY bug: I was playing the last encounter (Me as Atreides
- >vs Sardaukar/Ordos/Harkonnen) and I reached a point where I was happily bashing
- >the opposing forces, and losing few units. I had about 7 harvesters going, and
- >accumulated a tasty pile of spice. I made somewhat of a blunder, and lost all
- >but 4 or my units in the field. I then, in a fit of annoyance, went to the
- >Starport and ordered a few new rocket launchers. The counter went to 0, and
- >the frigate never arrived (as it had been doing before.) So I ordered 'em
- >again - no go. So I'm out cash, and I figure - "live with it." I begin
- >creating new units with my heavy factory, and I'm only able to make a scant
- >few. It looks to me like the machine has a set number of units you can have in
- >the field at any given time (thus the numerous "Unable to create more" messages
- >we all know and hate). The Starport, on acknowledement of the order, allocated
- >these spaces. They never did get filled - and I was stuck with 3 rocket
- >launchers, a pair of sonic tanks and a heavy siege tank. So I played
- >conservatively and blasted the Ordos, unable to make more than this small
- >contingent.
- >
- >My question is, has anyone else seen this problem?
- >
- > Paul Richards
- > paulr@hacks.arizona.edu
-
- When the proglem you describe happened to me, I discovered that the LEFT
- side of the starport had to be clear or the shuttle never lands, the
- counter just reaches zero, as you say. I used my own units to destroy
- the structure I had on the left side, and no more problems.
- I don't know if this is the real answer, but it worked for me.....
-
- Phil
- showalter@acs.harding.edu
-
-