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- From: rkimmel@stein.u.washington.edu (Robert Kimmel)
- Newsgroups: comp.sys.ibm.pc.games
- Subject: Re: 3D bench: DOS vs. OS/2
- Date: 22 Jan 1993 12:49:01 GMT
- Organization: University of Washington, Seattle
- Lines: 40
- Distribution: na
- Message-ID: <1joqftINN1m3@shelley.u.washington.edu>
- References: <137950035@hpfcso.FC.HP.COM> <1993Jan21.214102.19768@bcars6a8.bnr.ca> <1jnjfq$q1o@agate.berkeley.edu>
- NNTP-Posting-Host: stein.u.washington.edu
-
- In article <1jnjfq$q1o@agate.berkeley.edu> dmillar@ocf.berkeley.edu (Derek Millar) writes:
- >
- >I was curious to see just how much OS/2 2.0 might slow down DOS games, so I
- >downloaded the 3dbench program and applied it to several combinations of
- >DOS settings typically used with games. The results follow:
- >
- >DOS Settings Fullscreen Windowed
- >------------ ---------- --------
- >default 11.4 fps 9.7 fps
- >HW timer on 6.7 fps 5.8 fps
- >Video Retrace off 11.9 fps 10.1 fps
- >both of above 7.1 fps 6.0 fps
- >previous + no idle 7.1 fps 6.4 fps
- > detection
- >
- >All sessions were run under the following conditions:
- > - no paging occurred during execution
- > - session ran in foreground the entire time
- > - only other process running (besides the WPS) was 1 fullscreen
- > OS/2 session, which was just sitting at the command line.
- > - used ET4000 800x600x256 driver from the service pack for
- > windowed DOS sessions.
- >
- >For comparison, the results under DOS 5 were 15.6 fps in both real mode
- >and v86 mode.
- >
- >The tests were run on a 386/40 with a 64k cache, no-name motherboard,
- >and Orchid Prodesigner IIs video card (16-bit ET4000).
- >
- >
- >Derek Millar
-
- Well, under os/2, I got the following:
-
- full screen : 21.7 FPS (same as dos)
- windows : 34.0 FPS
-
- 486dx-33 speedstar plus
-
-
-