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- Path: sparky!uunet!uunet.ca!xenitec!tdkcs.waterloo.on.ca!semprini.tdkcs.waterloo.on.ca!cherborth
- From: cherborth@semprini.tdkcs.waterloo.on.ca (Chris Herborth)
- Newsgroups: comp.sys.atari.st
- Message-ID: <H.ea.uP7eLmDUZ9s@semprini.tdkcs.waterloo.on.ca>
- Organization: InterZONE Design
- Subject: Re: Hunter - Is it any good?
- References: Re: Hunter - Is it any good?
- Reply-To: cherborth@semprini.tdkcs.waterloo.on.ca
- X-Software: HERMES GUS 1.04 Rev. Sep 5 1992
- Date: Tue, 26 Jan 1993 22:35:24 EST
- Lines: 19
-
- In <C1EyAz.Iyp@cs.bham.ac.uk>, Jonathan P Alma writes:
- > Can someone please post a 'review' (or just comment on) the game Hunter.
- > I am especially interested in how complex the game is (do you need to think about
- > strategies when playing or is it just a shoot'em up), and how long its appeal
- > lasts.
-
- Well, I've had it for several months now... I love it! Hunter is
- _really_ cool, and tonnes of fun to play. The 3-D vector graphics are
- pretty realistic (well...) and fairly fast. The controls are easy
- enough to figure out and easy enough to use. I usually play it on the
- Mission setting, and it's quite challenging...
-
- Highly recommended; some people will probably hate it though. A friend
- of mine, much into wargames, hated it when I showed it to him.
-
- --
- -------------------========================================-------------------
- Chris Herborth
- cherborth@semprini.tdkcs.waterloo.on.ca
-