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- From: mnemonic@netcom.com (Rev Lebaredian)
- Subject: Re: Imagine 3.0 WHO CARES!
- Message-ID: <1993Jan25.071139.6032@netcom.com>
- Organization: Netcom - Online Communication Services (408 241-9760 guest)
- References: <C1E2r7.HrB@fc.hp.com>
- Date: Mon, 25 Jan 1993 07:11:39 GMT
- Lines: 21
-
- koren@fc.hp.com (Steve Koren) writes:
- : Rev Lebaredian (mnemonic@netcom.com) wrote:
- :
- : > Just to mention a few, It's own
- : > propriety programming language,
- :
- : Now *that* would be nice to have. I've been hoping that Imagine would
- : get a good ARexx command set for a long time, but it shows no signs of
- : doing so. If Real-3D has a good programming language, it'll be a great
- : feature.
- :
-
- Yeah, I've been looking around for seperate modelers that have ARexx
- ports so that I could create my own tools, but it seems that I need
- not look any further than Finland. This language also allows you to
- create your own procedural textures and animation. One person who saw
- a beta version of R3D 2.0 said he saw a procedure that forced an object
- of a fish conform to a curved spline path as it moved along it, making
- it swim like a real life fish. That is a lot simpler than having to
- animate the fish alone and then have it move along a path.
-
-