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- Path: sparky!uunet!pipex!logica!oxleyd
- From: oxleyd@logica.co.uk
- Newsgroups: comp.sys.amiga.graphics
- Subject: Re: Imagine 3.0 WHO CARES!
- Message-ID: <1993Jan22.145520.74@condor>
- Date: 22 Jan 93 14:55:20 GMT
- References: <C17KyE.59G@usenet.ucs.indiana.edu> <C17sGE.KIn@fc.hp.com> <1993Jan22.110740.19012@alex.com>
- Lines: 40
-
- In article <1993Jan22.110740.19012@alex.com>, Dino Fancellu writes:
- >
- > What version did you see? Real 3D can do FAR more realistic images than Imagine
- > due to its solid modeling, no nasty polygons. I've used Imagine 2.0 but had to
- > throw it away as it handled like a pig and gave consistently unrealistic images.
- > No doubt it can look good but it seems to take so much effort. With Real 3D it
- > is so easy to create realistic images in a very intuitive manner.
-
- 2 points: 1. Shapes
- R3D is fine for primitives and shapes based on primitives. Where I feel R3D
- suffers is in the area of handling polygon meshes. IMHO, they were bolted
- on the side of R3D, and it shows considerably in increased rendering times.
- Also, certain meshes have revealed bugs in the renderer, causing the surface of
- the object to assume a random texture when I didn't even specify one!
-
- 2. Animation
- R3D cannot hope to compete with Imagine2.0 where control over animation is
- concerned (even Sculpt-Animate and VideoScape--those were the days...--
- had more control). I hope R3D2 will provide intuitive, yet detailed access to
- all aspects of the animation.
-
- > Have you seen the specs for Real 3d 2.0? There are amazing. The specs for
- > Imagine 3.0 however seem little more than a bug fix with a few things it really
- > should have in the first place. Real 3D 2.0 is a MAJOR rework with many
- > professional features. I'l repost the feature list if you like.
- >
- I tend to agree about Imagine3.0 looking like little more than a bug fix :o
- judging by what Impulse said in their newsletter (OK, OK, we get more ways to
- deform objects and better animation control as well).
-
- I'm happy with Imagine2.0 (and Steve Worley's bible), but if it has enough
- bells and whistles, R3D2 might turn my eye.
-
- BTW, I spoke to a UK distributor who said that rendering speeds for R3D2
- aren't significantly faster than R3D, but that the new effects (motion blur,
- depth of field etc) are impressive. They also thought that complexity of the
- program was something that might prove to be a major stumbling block for a
- lot of people (but that won't stop us trying when it comes out).
-
- David Oxley.
-