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- From: perrocho@inf.ethz.ch (Louis Perrochon)
- Subject: Re: Civilization cheat
- Message-ID: <1993Jan27.170914.21596@neptune.inf.ethz.ch>
- Keywords: Civilization
- Sender: news@neptune.inf.ethz.ch (Mr News)
- Nntp-Posting-Host: orion-gw.inf.ethz.ch
- Organization: Dept. Informatik, Swiss Federal Institute of Technology (ETH), Zurich, CH
- References: <930027.134142.1991@ze8.rz.uni-duesseldorf.de>
- Date: Wed, 27 Jan 1993 17:09:14 GMT
- Lines: 20
-
- In article <930027.134142.1991@ze8.rz.uni-duesseldorf.de> lerchu@ze8.rz.uni-duesseldorf.de (Uwe Lerch) writes:
- >
- >Warning, if you ran into time problems while playing Civilization
- >you'll really be in trouble if you practise this.
- >
-
- another one I remember vaguely
-
- if you move a settler along a road, slowly running out of moving points, give
- it an order, then click it again, and you have full movement points again.
-
- Don't know if this works always, but I think it worked at least once with a
- settler and the build railroad command.
- lp
-
- --
- +-------------------------------------------------------------------------+
- | Louis Perrochon, Institut fuer Informationssysteme, Zurich, Switzerland |
- | voice: ++1 254 7282 email: perrochon@inf.ethz.ch |
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