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- Path: sparky!uunet!mcsun!julienas!sophia!opossum.inria.fr!colas
- From: colas@opossum.inria.fr (Colas Nahaboo)
- Newsgroups: comp.sys.amiga.games
- Subject: Re: Wing Commander Amiga (Public Note)
- Message-ID: <39197@sophia.inria.fr>
- Date: 22 Jan 93 14:22:52 GMT
- References: <1993Jan20.215917.883@wam.umd.edu> <1993Jan21.043754.18187@iti.gov.sg> <C18Jtp.8sB@news.cso.uiuc.edu>
- Sender: news@sophia.inria.fr
- Organization: Koala Project, Bull Research France
- Lines: 14
-
- In article <C18Jtp.8sB@news.cso.uiuc.edu>, rlt20429@uxa.cso.uiuc.edu (Robert L.
- Thomas) writes:
- > If you want to
- > see state of the art (well almost its old too) try wing commander II on a
- > 486 - whatever.
-
- but not state of the art programming. You MUST turn off all caches otherwise it
- is too fast and the program cannot even handle the joystick.
-
- The amiga version is much better programmed.
-
- --
- Colas Nahaboo, colas@sa.inria.fr, Bull Research Koala proj. Wool, Gwm, KoalaBus
- Pho:(33) 93.65.77.70(.66 Fax), INRIA, B.P.93 - 06902 Sophia Antipolis, FRANCE.
-