home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!paladin.american.edu!howland.reston.ans.net!sol.ctr.columbia.edu!ira.uka.de!math.fu-berlin.de!umn.edu!msus1.msus.edu!msus1.msus.edu!news
- Newsgroups: comp.sys.amiga.games
- Subject: Re: New Game Standards***
- Message-ID: <1993Jan21.211101.2150@msus1.msus.edu>
- From: martin@TIGGER.STCLOUD.MSUS.EDU (Psigon Matrix....do you DOUBT us??)
- Date: 21 Jan 93 21:11:00 -0600
- Reply-To: martin@TIGGER.STCLOUD.MSUS.EDU
- References: <99FPXB1w165w@lakes.trenton.sc.us>,<1993Jan21.222911.17700@Virginia.EDU>
- Organization: St. Cloud State University, St. Cloud, MN
- Nntp-Posting-Host: tigger.stcloud.msus.edu
- Lines: 76
-
- In article <1993Jan21.222911.17700@Virginia.EDU>, mlc9g@Virginia.EDU ("Matt Condon") writes:
- >mr_scary@lakes.trenton.sc.us writes:
- >> rock@lakes.trenton.sc.us (Rockerboy) writes:
- >>
- >> > mr_scary@lakes.trenton.sc.us (Chris Hurley) writes:
- >> >
- >> > > No. You are stuck in a situation in that you have the least expensive
- >> > > machines which does not easily expand. The problem is not, and has
- >> >
- >> > The point is still valid. The low end machines _could_ have been
- >> > expandable for only a little more outlay. C= simply seems to believe
- >> > that if you can't plunk down a grand at one time, you don't deserve to be
- >> > able to get the machine bit by bit.
- >>
- >> Welcome to the sad cold world. "C= seems to think that If you don't have
- >> any money, you shouldn't have a machine". This is only a slight stretch
- >> from what you say above. You buy the low end machine, you get
- >> trade-offs. Why is this hard to accept? No one cheated or tricked you.
- >> You willingly bought an unexpandable machine. ('you' in these statements
- >> directed to any a500 owner complaining about lack of expandability. not
- >> necessarily you personally, cause I haven't really heard you complain
- >> about it.)
- >>
- >
- >I think you're totally misunderstanding the whole issue.
- >Video-wise, NO Amiga model is readily expandable. Sure, you
- >can buy a 24-bit video card -- anyone, even we lowly 500 users,
- >can do that -- but since there are no real standards in 24-bit
- >video cards, no game publisher in their right mind is going to
- >waste resources programming games for them (the only exception
- >I've seen is one company that programmed a game for THEIR OWN
- >card). My point was that you'll never see AGA on a 1000, 500,
- >2000, or 3000. AGA was not one of the design specifications
- >when those models came out, and Commodore made no attempts at
- >making it possible to upgrade to future technology when they
- >designed them. Instead, they put the graphics chips right on
- >the motherboard, where no direct changes could be made. IBM,
- >on the other hand, was smart enough to leave all graphics to a
- >separate card, so that all a user has to do is pull out the old
- >card and put in the new. Don't talk about 500 users
- >complaining -- we should ALL be, so that maybe Commodore would
- >get some sense in them. What it comes down to is that, in
- >reality, the video on your 3000 (or 2000, or whatever) is no
- >more expandable than my 500.
- >
- >The problem then continues... Even if I buy an AGA machine,
- >they're still just as unexpandable. Now I'm looking at having
- >to buy yet another machine when the next standard comes out.
- >It's just simply not worth it.
-
- BZZZZT...that is what RTG will be for in 4.0...it will allow 2000/3000/4000
- owners to upgrade to what ever cbm or every little 3rd party company gfx
- board that you want. It will be (hopefully) the end to incompatibility
- in graphics standards.
-
-
- >
- >I suppose it all comes down to the fact that, back in the early
- >days when the Amiga was being developed specifically as a game
- >machine, and not a serious computer, it made sense to go ahead
- >and put everything the way it is -- who's ever heard of an
- >expandable video game system? But steps should have been taken
- >when the project turned into a full-fledged computer to make it
- >expandable. They weren't then, though, and they still aren't
- >now.
-
- See above.
-
-
- Jim Martin
- -------------------------------------------------------------------------------
- Screeeemmmmmin fast 4000/040..YEEEEEEHA!! X-ASOCC (CBM Blew that one)
- Jim Martin MATRIX -- If it's made, we sell it. Almost.
- -----(612) 656-9693-- MARTIN@TIGGER.STCLOUD.MSUS.EDU
- We're almost done with the Cray module for the EmPlanT. :) heh
- -------------------------------------------------------------------------------
-