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- Path: sparky!uunet!gatech!usenet.ins.cwru.edu!agate!ucbvax!ucdavis!relleno.engr.ucdavis.edu!jfreund
- From: jfreund@relleno.engr.ucdavis.edu (Jason Freund)
- Newsgroups: comp.sys.amiga.audio
- Subject: Need tunes and sounds for PD game
- Message-ID: <21740@ucdavis.ucdavis.edu>
- Date: 25 Jan 93 00:05:18 GMT
- Sender: usenet@ucdavis.ucdavis.edu
- Organization: College of Engineering - University of California - Davis
- Lines: 13
-
-
- Hi, I've got a small group working on a PD game similar to Wolf3d
- on the IBM (smoothscrolling texture mapped dungeon game). I want sound
- effects and a background tune -- or several tunes for different moods
- in the game. I have code to play and compress IFF sound samples that
- works great. But I don't have any samples or a digitizer. And I don't
- have a clue when it comes to the background music. I'll need a player,
- and scores. And the player needs to be compatible with my sample player.
-
- BTW, a demo of the game (requiring an FPU) is on wuarchive. It's
- called "rot", and the one on ftp sites is really outdated now.
-
- Jason.
-