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- Path: sparky!uunet!munnari.oz.au!comp.vuw.ac.nz!actrix!templar!jbickers
- From: jbickers@templar.actrix.gen.nz (John Bickers)
- Newsgroups: comp.sys.amiga.audio
- Subject: Re: Good Party Tunes?
- References: <dac.0706@dacami.cmhnet.org> <82oPXB3w166w@hogbbs.scol.pa.us> <crystal.727624846@glia>
- Message-ID: <jbickers.0nxe@templar.actrix.gen.nz>
- Date: 23 Jan 93 17:06:40 PST
- Organization: TAP
- Lines: 23
-
- Quoted from <crystal.727624846@glia> by crystal@glia.biostr.washington.edu (Crystal ):
- > In <82oPXB3w166w@hogbbs.scol.pa.us> crunch@hogbbs.scol.pa.us (Travis Prebble) writes:
-
- > >It's time to begin a revolt! From now on, all music will have 50
- > >character file names! Well, okay, maybe not. :)
- >
- > Add a .readme and Everyone will be happy :>
-
- Not everyone. I only keep MODs, not the accompanying readmes. The
- best approach, IMHO, is for the authors to embed the names in the
- file. MED supports this, and people do it in MODs by naming the
- instruments things like "by Audiomonster". If people want to put a
- whole lot of text in the file, I've seen that done by inserting
- the text as a bogus instrument.
-
- As far as names go, 20 seems to be ideal. Besides being the length
- of the name field in normal MODs, it also allows space for a
- "mod." prefix and a ".xpk" suffix.
-
- > Crystal
- --
- *** John Bickers, TAP. jbickers@templar.actrix.gen.nz ***
- *** "Radioactivity - It's in the air, for you and me" - Kraftwerk ***
-