home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.graphics.explorer
- Path: sparky!uunet!gatech!cc.gatech.edu!news
- From: zundel@cc.gatech.edu (Eric Zundel Ayers)
- Subject: Re: Renderer Performance, Interactivity
- Message-ID: <1993Jan22.021059.19536@cc.gatech.edu>
- Keywords: Renderer, geometry, Glyphmaker
- Sender: news@cc.gatech.edu
- Reply-To: zundel@cc.gatech.edu (Eric Zundel Ayers)
- Organization: Georgia Institute of Technology
- References: <1993Jan21.052834.29868@cc.gatech.edu> <1jmom9INN7ld@fido.asd.sgi.com>
- Date: Fri, 22 Jan 1993 02:10:59 GMT
- Lines: 51
-
- In article <1jmom9INN7ld@fido.asd.sgi.com> hashimoto@sgi.com (Roy Hashimoto) writes:
- >In article <1993Jan21.052834.29868@cc.gatech.edu> zundel@cc.gatech.edu (Eric Zundel Ayers) writes:
- >>Is it possible that the renderer module for Explorer 2.0 will be
- >>substantially quicker than the current version?
- >
- >Geometry transmission time from one module to another has been one focus of
- >the 2.0 effort. Performance has been improved in this area. Actual rendering
- >performance has also been improved for certain primitives and situations.
- >Another source of inefficiency is the amount of memory that the Render module
- >chews up; this has also been addressed.
-
- I have just looked at a visualization done with AVS similar to some of the
- ones we have been working with Explorer. AVS includes a slider to
- control tessellation, and by adjusting this, we were able to watch
- a molecule made up of around 200 spheres rotate nicely, with about
- 1/2 seconds between re-draws (Running on a DECstation 5000).
- Our visualizations haven't come close to that, using Explorer.
- You would think that changing the complexity of spheres would make a
- drastic difference for transformations, but it doesn't seem to. I added a
- dial on my module to change complexity, but I think it would be a handy
- addition (or at least as a decoration to) the the Renderer.
-
- Of course, the AVS renderer is assuming that you want all of your
- spheres to have the same complexity. Although I haven't tried it myself,
- I suppose Explorer would allow many spheres with different levels
- of complexity which might come in handy to someone.
-
- >>The pick-box is nice,
- >>but we'd like to get information about the original geometry from the
- >>renderer, such as "spheres 34, 35, and 36 are in the selection set"
- >>and then, say, perform an operation that makes those spheres transparent.
- >
- >The 2.0 beta contains a new picking scheme for Render that should provide
- >you with the information you want. You can label objects in your module
- >and have those labels returned to you in the pick information.
- >
- >Roy Hashimoto
- >hashimoto@sgi.com
-
- This sounds like just what we need, (if it doesn't cost us in performance!)
-
- Someone suggested that we would need faster hardware for better
- performance in rendering spheres. Is the DEC station hardware
- really faster than SGI hardware?
-
- Thanks for the info!
- Eric.
- Eric Z. Ayers
- zundel@cc.gatech.edu
- Graphics, Visualization, and Usability Center (GVU)
- Georgia Institute of Technology, Atlanta, GA 30213 USA
-