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- Path: sparky!uunet!utcsri!torn!newsserver.cs.uwindsor.ca!jabba!dsij!doug
- From: doug@dsij.uucp (Doug Johnson)
- Newsgroups: bit.listserv.i-amiga
- Subject: Re: Sound file format
- Message-ID: <doug.04w6@dsij.uucp>
- Date: 21 Jan 1993 02:32:17 GMT
- References: <9301191121.AA02890@athena.mecaflu.ec-lyon.fr>
- Organization: Not an Organization
- Lines: 37
-
- In article <9301191121.AA02890@athena.mecaflu.ec-lyon.fr>
- AUBERT@FRFLU51.BITNET writes:
- >Hello, AmigaLand.
- >
- >A friend of mine doing numerical simulation in accoustic would like to "hear"
- >the noise produce by 3 vortices. He knows in one point (the microphone) the
- >accoustic intensity (in dB) as fonction of time when the votices are moving.
- >I=f(t) where I is the intensity in dB, t is time in second.
- >
- >Does any one around here know how to convert a file including t and I(t) to
- >something playable by Amiga? I am not necessary looking for a prog. doing such
- >a thing, I could write it (I think ...). But I lack information about sound
- >file format on Amiga.
-
- The Amiga sound-file standard is called 8SVX, and the specs are probably
- available on one of the Fish disks, and also in the RKM Devices manual
- (v2.0).
- Samples are signed bytes (-128 to 127). The maximum playback rate is
- about 28000 samples/sec for the DMA hardware. He would probably have to
- determine the maximum amplitude (intensity?) over the given time period and
- convert the intensity values into the range -127 to 127. Hopefully your
- friend can figure out the exact relationship between sample values and
- intensity. My guess is it's (supposed to be) proportional to the pressure.
- Several software packages, PD and commercial, will convert raw byte samples
- into 8SVX format.
- Why not simulate two microphones and create stereo samples?
-
- By the way, just what is a 'vortex'?
-
- >Any help is wellcome,
- >Stef.
-
- --
-
- Doug Johnson * May the best defense contractor win.
- Windsor, ON * - Prisoners of Gravity
- Canada *
-