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- Newsgroups: alt.sys.amiga.demos
- Path: sparky!uunet!mcsun!news.funet.fi!funic!nntp.hut.fi!vipunen.hut.fi!kkallio
- From: kkallio@vipunen.hut.fi (Kiia Kallio)
- Subject: Re: The Party II graphics competition
- Message-ID: <kkallio.727739497@vipunen.hut.fi>
- Sender: usenet@nntp.hut.fi (Usenet pseudouser id)
- Nntp-Posting-Host: vipunen.hut.fi
- Organization: Helsinki University of Technology, Finland
- References: <Paul_Trauth.1dvd@agwbbs.new-orleans.LA.US> <1jotoeINN90t@cc.tut.fi>
- Date: 22 Jan 93 21:51:37 GMT
- Lines: 104
-
- In <1jotoeINN90t@cc.tut.fi> l115130@lehtori.cc.tut.fi (Lehtonen Tero) writes:
-
- >In article <Paul_Trauth.1dvd@agwbbs.new-orleans.LA.US> Paul_Trauth@agwbbs.new-orleans.LA.US (Paul Trauth) writes:
-
- >>have DPaint 4. I never use HAM. In my opinion, it's only suited for
-
- >DPaint4 running in HAM on 7Mhz Amiga is ridiculously slow and practically
- >useless, but DigiPaint3 is from totally different world.
-
- I agree with DP4 - it is slow even in normal 32 colour lo-res... Try choosing
- palette item ... it takes THREE seconds to draw the palette with those
- ridiculously small color areas, which are made even smaller by the HAM bugs.
- I have owned the whole DPaint series, except 4, to which I decided not to
- upgrade after I saw the demo-version.
-
- I have also used DigiPaint3, and it is fast and well-done. I still disagree
- with you that HAM is useful for drawing pictures. Even if you know how HAM
- works and adjust your palette to that there will be errors in the
- picture.
-
- Graphics are often used in demos as not only loaderpics, but inside demo-
- screens. HAM slows down the machine so much, that it is very rarely used.
- If the the pics that took part in the compo are going to be used in a demo-
- screen in the future, HAM will not be suitable for that.
-
- Also, many people may think that a picture is digitized if it is in HAM,
- and so the artists will not use it.
-
- >>CALCULATED pictures such as ray-traced stuff, not for something that you're
- >>going to sit down with and lay down every pixel yourself. I like to have
-
- >Now I disagree! HAM is challenging and difficult to use, but when you get used
- >to it there is no other choice! I love to have about 1,500 different colours
- >in one picture - boy, it looks great!
-
- I would like to see a picture with that amount of colours... It is about 3/8
- of whole amiga palette. I have studied art, and dare to say that it would
- be a bit too colourful.
-
- And then back to the original subject... I would not say that it is
- impossible to find out if a picture is copied or not:
-
- 1) There should be a rule in the compo that if a picture is copied and
- the organizers find it out after the competition, they will contact the
- owner of the copyright of the original picture, and any possible prize
- should be returned. If the organizers are a respected group, they can
- also tell everybody in their next production how lame the "artist" who
- tried to cheat is. This will prevent many persons of even trying.
-
- 2) If the organizers think that a picture might be copied, the artist
- should be able to prove that it is not. It should be easy; I, for
- instance, draw always scetches and save my work often so that I could
- always start again with a previous version if something goes wrong.
- A process of copying a picture differs rather much from drawing one
- from start to end. (Cheating is still possible, there is lots of
- trouble in it.)
-
- 3) I have recognized many of those pictures of The Party II as copies, and
- my friends have recognized some more of them. It should be fairly easy
- to construct a jury of "experts" from different areas... one role-player,
- one comic-addict, one fantasy art freak...
-
- BTW, as it comes to my experience, jury is always better than public voting.
- An audience of coders, swappers and musicians who generally know nothing
- about art is not capable of judging which picture is best. And in addition
- to that, things like nationality of the artist and amount of naked females
- shown in the picture tend to distort the result of the voting.
-
- There is still a problem: how to find a jury good enough, when all the best
- artists, who of course know most of drawing with computers, want to take
- part in the competition? Answer is simple (and it might not work): why not
- to construct the jury from participants of the competition? (An initial jury
- should of course drop the worst pictures off... it should be fairly easy
- to select 10-20 best artists.) This jury will then give points for all
- pictures. If there is 15 pictures, for instance, each participant puts those
- pics in order so that he gives 13 points for the best, 12 for second...
- and 0 for worst. No-one gives points to his own picture. Then these points
- are added, and the winner is the picture which gets most points.
-
- The reason why it might not work is that someone might want to give low
- points for a good picture so that his own picture has better chances of
- winning. This would not be so easy if everyone tells publicly what points
- he has given for the others. It is still possible, but everybody will
- know if somebody does it.
-
- I would like to hear your opinions from this, since this is something we
- have planned to use as rules for our ST-Party next summer.
- (Dont flame me of asking this here... there is no such group as
- alt.sys.atari.st.demos and the people in comp.sys.atari.st are only
- quarreling which one, Atari Falcon, Amiga 1200 or PC is best...
- Nothing prevents an Amiga artist from taking part in. The picture should
- only be viewable on Atari STe.)
-
- > Tero Lehtonen, l115130@cc.tut.fi
- > "HAM - beating hell out of VGA"
-
- Kiia Kallio
- (Lancelot of Aggression)
- kkallio@vipunen.hut.fi
-
- PS. Lamest thing of all... take a look of picture #47 "Sunset" and compare
- it with the background of "Bird"-animation in animation package
- "Fantavision"... Yes... it is the same picture, only palette differs a
- bit...
-