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- Path: sparky!uunet!haven.umd.edu!mimsy!biow
- From: biow@cs.umd.edu (Christopher Biow)
- Newsgroups: alt.desert-storm
- Subject: Re: American Raids on Iraq
- Message-ID: <63655@mimsy.umd.edu>
- Date: 24 Jan 93 03:04:13 GMT
- References: <C16A2t.EEo@sunlab1.bath.ac.uk> <1jkvfrINN5vu@flop.ENGR.ORST.EDU> <C198CM.D72@dcs.ed.ac.uk>
- Sender: news@mimsy.umd.edu
- Followup-To: alt.pacifism
- Organization: U of Maryland, Dept. of Computer Science, Coll. Pk., MD 20742
- Lines: 29
-
- In article <C198CM.D72@dcs.ed.ac.uk> mikef@dcs.ed.ac.uk (Mike Fourman) writes:
- >In article <1jkvfrINN5vu@flop.ENGR.ORST.EDU>, mcgredo@prism.CS.ORST.EDU (Don McGregor) writes:
-
- >> If you're going to bomb someone, make it hurt. If you want to send
- >> a message, call Western Union. Colin Powell is probably right
- >> on this one.
-
- >I suppose this was the "justification" for Dresden.
-
- Sez who? There are many supposed justifications for Dresden, but
- arguments over whether or not to "send a message" were hardly a
- factor in that decision. The time for messages had passed at
- least five years prior to Dresden.
-
- Few, if any posters on this newsgroup have ever suggested a Dresden
- style bombing of any Iraqi city. The actions discussed beyond mere
- "message sending" would still target legitimate military locations,
- with effort made to _minimize_ direct civilian casualties.
-
- > Remember bombs kill people.
-
- Thanks for informing us. Next you're probably going to
- insinuate that war is violent and that terrible things
- are awful. Or even that war is not a game.
-
- >War is not a game.
-
- See, I'm psychic.
-
-