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- Path: sparky!uunet!ogicse!das-news.harvard.edu!cantaloupe.srv.cs.cmu.edu!crabapple.srv.cs.cmu.edu!flb@flb.optiplan.fi
- From: flb@flb.optiplan.fi ("F.Baube x554")
- Newsgroups: sci.space
- Subject: Re: Post-StarWars Detritus
- Message-ID: <C0FqqL.ECr.1@cs.cmu.edu>
- Date: 6 Jan 93 13:55:18 GMT
- Article-I.D.: cs.C0FqqL.ECr.1
- Sender: news+@cs.cmu.edu
- Distribution: sci
- Organization: [via International Space University]
- Lines: 32
- Approved: bboard-news_gateway
- X-Added: Forwarded by Space Digest
- Original-Sender: isu@VACATION.VENARI.CS.CMU.EDU
-
- Dave Jones <dj@ekcolor.ssd.kodak.com> writes:
- > F.Baube x554 (flb@flb.optiplan.fi) wrote:
- > >
- > > There could also be megabits of nugget-sized space
- > > junk to ventilate any later space vehicles. But also,
- >
- > Nope. The warhead wouldn't be in orbit and its doubtful if any fragments
- > would attain orbital velocity of any kind during the explosion.
-
- I'm thinking of some 80's studies that forecast lots of space junk.
- Perhaps they were describing shooting matches between orbiting platforms.
-
- > > if plutonium warheads are "destroyed" by Smart Pebbles
- > > (or whatever they're being called now), couldn't the
- > > atmosphere be filled with enough plutonium dust to
- > > give every person on the planet bone cancer ?
- >
- > A lot of interception technology is based on giving the target enough of
- > a shock to disable the high-tech firing mechanisms and/or guidance systems.
- > Nuclear warheads don't explode when intercepted. They just don't go off
- > when they get to the target, if they get there at all. You just wind up
- > with a lot of small, very dangerous impact craters on the ground.
-
- But aren't (or, weren't) some interceptor proposals based on
- physical collision with a warhead ? This could blow one to
- plutonium-rich dust. Or is the idea some sort of proximity fuse ?
-
- --
- * Fred Baube * when you think your Toys you hear Laughter
- * Optiplan O.Y. * have gone Berserk cracking through the Walls
- * baube@optiplan.fi * it's an illUsion you're sent Spinning
- * #include <disclaimer.h> * you Cannot Shirk you Have No Choice
-