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- Xref: sparky comp.sys.mac.programmer:21250 comp.sys.mac.games:14150
- Path: sparky!uunet!portal!cup.portal.com!jwhitnell
- From: jwhitnell@cup.portal.com (Jerry D Whitnell)
- Newsgroups: comp.sys.mac.programmer,comp.sys.mac.games
- Subject: Re: Code for drawing a sprite desired.
- Message-ID: <73404@cup.portal.com>
- Date: Mon, 11 Jan 93 21:29:47 PST
- Organization: The Portal System (TM)
- References: <1ha3ikINN7tm@uwm.edu>
- <1993Jan10.222055.342@midway.uchicago.edu>
- Lines: 17
-
- In article <1ha3ikINN7tm@uwm.edu> bowden@csd4.csd.uwm.edu (John William Bowden)
- writes:
- >Hiya,
- >
- > THere is alot of interest in writing games for the mac (myself included.)
- >If there's a kindly sagelike programmer out there with a little time on
- >his/her hands, could someone share a technique for copying a sprite from an
- >offscreen grafPort?
-
- Check out the latest developer's CD. On it, in a folder called Animation f,
- is a set of C and assembler files that implement a sprite manager, which
- does basically what you want. I havn't played with it, but I'm guessing from
- a quick glance at the code. Apple's license agreement prevents me from
- posting/mailing it so please don't ask. Maybe some kind sole from Apple
- will brave their own legal department and post it.
-
- Jerry
-