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- From: seanmcd@ac.dal.ca
- Newsgroups: comp.sys.mac.programmer
- Subject: Re: Why the Piracy? Here's why...
- Message-ID: <1993Jan10.114839.10045@ac.dal.ca>
- Date: 10 Jan 93 15:48:39 GMT
- References: <freek.726615644@groucho.phil.ruu.nl>
- Organization: Dalhousie University, Halifax, Nova Scotia, Canada
- Lines: 89
-
- In article <freek.726615644@groucho.phil.ruu.nl>, freek@phil.ruu.nl (Freek Wiedijk) writes:
- > I would prefer a world in which there were no intellectual
- > property laws. I don't think it is unethical to copy
- > something. At least, not when the copying doesn't disturb
- > the use of the original item.
-
- What *is* the 'original item'? I hope that you produce something
- like a piece of software some day and then get killed by pirates;
- we'll see how utopian you are then.
- >
- > My reasons for this are the following:
- > 1. It's the status quo. Everyone _already_ copies everything
- > (from CD's on DAT, to software on disks, to books on
- > paper).
-
- An idealist justifying idealism by pragmatism? I shudder to think
- what other unethical practices could fall under the rubric of 'It's
- the status quo'...
-
- > 2. I would like there to be a giant reservoir of knowledge
- > that's free for everyone to add to or take from (e.g., the
- > complete library of congress, digitalized, on the
- > Internet; can you say Xanadu? I knew you could!) And I
- > mean that _everything_ should be in it (all science, all
- > literature, all music, all art, etc.). The _main_
- > obstacle for this kind of enterprise is intellectual
- > property law.
-
- But you're confusing knowledge with art here! Surely there is a
- distinction between facts and artistic endeavour, the artistic/
- creative expression of ideas.
-
- > 3. If there was no restriction on copying, there would be a
- > much more `darwinistic' evolution in intellectual
- > products. Inferior programs would stand a much smaller
- > chance of ever being used. (Example: if Apple software
- > was not protected by copyright law, there would be cheap
- > Macintosh clones, and _no-one_ would use MS-DOS or
- > Windows.)
-
- Well, I wish you would explain how there would be *any* software
- at all on computers if this were the case. We'd have hardware but no
- software. Do you really think that Apple would keep hundreds of people
- working on system software if they weren't getting paid for it???
-
- > 4. The highest grade information that I know is `science'.
- > Try to imagine a world in which you had to _pay_ for each
- > scientific article that you need to look at for your
- > research or if you wanted to build on the results from
- > such an article. In what state would science be in such a
- > world. In other words: I prefer the way information is
- > handled in science to the way it's handled in the software
- > industry.
-
- Excuse me, Freek, but haven't you noticed that such things as 'research
- grants' cost *billions* of dollars and provide universities with much
- of their operating incomes? There is much less 'free' science out there
- than free art. Do you really think that university scientists aren't
- busily acquiring intellectual property rights for their discoveries??
- When I see lucrative industrial processes published in the public domain
- maybe i'll believe you...Universities in Canada have increased their
- arts undergraduate enrollment because these students are cash cows; the
- science end of the school costs money. Do you think that there are lots
- of people doing science who aren't getting paid for it?
-
- There's a distinction also between science, where the 'facts' you refer
- to which are in journals are discoverable by anyone (and hence if people
- started charging for info., others would just find out for themselves if
- it would save them money). In art/creation there is idea+creativity in
- the product itself. That's why, for instance, someone's calculation of
- the thermal conductivity of a new alloy might not be intellectual property
- (no individual creative element in the *end* result) while an author's
- computer game is (*lots* of creativity in the final result). But maybe
- you could go down to Intel and ask them for a look around their chip
- fab setup. What? It's science? It's information? And they're not letting
- you in? Ah, but what intellectual property rights protect on the science
- end are processes such as chip production, where someone has used the
- facts creatively to create a *way of doing something* (which is what
- can be protected by the law). Science is not the panacea you paint it as.
-
- (p.s. -- you don't have to pay to look in humanities journals either...)
-
- >
- > Of course, this whole article is just wishful thinking :-)
- >
- > Freek
- > --
- > Third theory of Phenomenal Dynamics: The difference between
- > a symbol and an object is quantitative, not qualitative.
-