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- From: dmd39855@uxa.cso.uiuc.edu (Daniel DuBois)
- Subject: Re: Civilization under Windows 3.1
- References: <1993Jan12.054046.3068@athena.mit.edu> <C0qCoE.45H@news.cso.uiuc.edu> <1993Jan12.161650.5585@philabs.philips.com>
- Message-ID: <C0r8s1.2GB@news.cso.uiuc.edu>
- Sender: usenet@news.cso.uiuc.edu (Net Noise owner)
- Organization: University of Illinois at Urbana
- Date: Tue, 12 Jan 1993 19:00:00 GMT
- Lines: 28
-
- ncl@philabs.philips.com (Nai-Chi Lee) writes:
-
- >In article <C0qCoE.45H@news.cso.uiuc.edu> dmd39855@uxa.cso.uiuc.edu (Daniel DuBois) writes:
- >>wanderer@athena.mit.edu (Hobbes) writes:
- >>
- >>>Whenever I run Civilization under Windows, it gets really slow on my
- >>>486/33... it gets slower than on a 386sx/16!
- >> ...
- >>Dont run it under windows.
- >>Seriously, alot of DOS game have problems under MS Windows, like Lemmings.
- >>Even if you give it exclusive power in the window setup thingy, windows
- >>is still sucking CPU in the background a little. Windows sux anyway.
- >>Get OS/2 (having no idea whether this would help the problem,
- >> ...
-
- >This kind of irresponsible remark is not going to help anyone.
-
- >I have tried Civ under OS/2 on a 386DX/33 and it is slow as a pig,
- >compared to what I get under DOS. The problem is not with CPU overhead,
- >it is with screen update.
-
- Sure it will. It will help him to exit windows and run it under DOS.
- Twas not an irresponsible remark, you Microsoft-loving wussie.
- Windows grabs and interprets all mouse movements and handle screen updating
- and everything else for that matter. This slows Civ down. Theres no
- solution, so I gave him his options. Whats youre problem with that?
-
- -Dan
-