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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!uwm.edu!ux1.cso.uiuc.edu!bradley.bradley.edu!cs1!frnk
- From: frnk@cs1.bradley.edu (Paul Ondercin)
- Subject: Re: Star Control II Bug!
- Message-ID: <frnk.726861980@cs1.bradley.edu>
- Sender: news@bradley.bradley.edu
- Organization: Bradley University
- References: <1ite36$1l5@agate.berkeley.edu>
- Date: 12 Jan 93 18:06:20 GMT
- Lines: 21
-
- In <1ite36$1l5@agate.berkeley.edu> joak@ocf.berkeley.edu (Jonathan A. Kung) writes:
-
- >I don't know if it's just me, but if you remove all your landers
- >past zero, you'll suddenly find yourself with a huge number of
- >landers, and the more you remove, the more money you get, for
- >as long as you feel like holding down your button.
- STII crashes regularally on my system, and I have had the same thing
- happen. I continued with it... and now seem to have the ultimate ship
- long before the game expoected me to... :> The problem is that crashes
- mess up the FATs on my hard drive, and save games may or may not
- survive. I'm still trying to determine if the lander bug caused the crashes
- or just the game itself.
- *sigh* Such a nice game, I wish they'd have spent more time on
- garbage collection.
-
- --
- frnk@bucs1.bradley.edu, frnk@camelot.bradley.edu, am417@cleveland.freenet.Edu
-
- I will be building the ultimate RISC machine. I have reduced the instruction
- set to only two instructions: ON, OFF.
-
-