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- Path: sparky!uunet!gatech!rpi!ghost.dsi.unimi.it!univ-lyon1.fr!chx400!sicsun!disuns2!margot
- From: margot@disuns2.epfl.ch (Joel Margot)
- Newsgroups: comp.sys.ibm.pc.games
- Subject: Re: Wiz7: a few questions
- Message-ID: <5615@disun44.epfl.ch>
- Date: 11 Jan 93 08:17:38 GMT
- References: <kotula.726685801@femto>
- Reply-To: margot@disuns2.epfl.ch (Joel Margot)
- Organization: Ecole Polytechnique Federale de Lausanne
- Lines: 18
-
- In article <kotula.726685801@femto> kotula@femto.cs.umn.edu (Jeff Kotula) writes:
- >Howdy. Just started playing with wiz7 and I've got a few basic questions:
- >1) How and when do you use things like reagents, skull bones, etc?
-
- Just equip them. This is a dumb thing I think about this game: you seem not to
- be able to wear at the same time a ring and a pendant, for example...
- >
- >2) What is the purpose of profession changing? Do you lose stats or hit
- > points when you change?
-
- No, you keep hits, but you lose stats, of course.
- >
- >3) How do you un-jam, or otherwise open a locked door? If it is jammed
- > will the key still open it?
-
- I dunno if the key will still open a jammed door, but I doubt it. On how one
- can unjam a jammed door, just break through it (knock-knock or HEAVE if your
- group is strong enough).
-