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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!cs.utexas.edu!torn!newshost.uwo.ca!gaul.csd.uwo.ca!pettypi
- From: pettypi@gaul.csd.uwo.ca (Carl Pettypiece)
- Subject: Disney Sound Source
- Organization: Computer Science Dept., Univ. of Western Ontario, London, Canada
- Date: Fri, 8 Jan 1993 08:04:00 GMT
- Message-ID: <1993Jan8.080400.28822@julian.uwo.ca>
- References: <1993Jan8.055349.8368@fcom.cc.utah.edu> <1993Jan8.070905.23831@dmp.csiro.au>
- Sender: news@julian.uwo.ca (USENET News System)
- Nntp-Posting-Host: obelix.gaul.csd.uwo.ca
- Lines: 22
-
- Ok, so I aquired a Disney Sound Source recently. It's not the greatest
- thing in the world, but it IS better than the internal speaker
- (no kidding! :-). I will buy an Ultrasound when I have some
- dough, I promise.
-
- In the meantime, does anyone have a list of games that support
- it? So far, I've found OOTW, Wolf3D and Stunt Island (of
- course). This thing came to me without manual or disk (is there one?)
-
- Does anyone have any tips on using this device, eg are there any
- utilities for it (I did find a Windows driver at cica) or perhaps
- even an emulator for something more common. Is there a
- programming kit/method that I can build my own stuff? It runs
- off the parallel port but not in any way I can discover how to use.
-
- Any help would be appreciated. Email or post.
- Thanks in advance.
- --
- ---------------------------------------------------------------------------
- Carl Pettypiece (pettypi@gaul.csd.uwo.ca) Disclaimer: Hell, I don't
- Department of Computer Science even know if these are MY
- University of Western Ontario opinions!
-