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- From: rdippold@cancun.qualcomm.com (Ron Dippold)
- Subject: Re: GAME BYTES: ARJ compression. O.K.?
- Message-ID: <rdippold.726448818@cancun>
- Keywords: game bytes magazine
- Sender: news@qualcomm.com
- Nntp-Posting-Host: cancun.qualcomm.com
- Organization: Qualcomm, Inc., San Diego, CA
- References: <1993Jan6.011656.20486@b11.b11.ingr.com> <bgilbert.16.726346145@vines.colostate.edu> <elliott.50@oliafd.shel.isc-br.com> <1993Jan7.225144.12384@reed.edu>
- Date: Thu, 7 Jan 1993 23:20:18 GMT
- Lines: 14
-
- odlin@reed.edu (Iain Odlin) writes:
- > I'll readily admit I have not yet seen the new PKZIP, but I have been watch-
- > ing the discussion about using ARJ and kept wondering why no one had yet men-
- > tioned LHA. I've got both LHA and ARJ and find LHA to be more useful, on the
- > whole. Anything I'm missing?
-
- ARJ's options and speed. It's certainly much faster than LHA 2.13.
- The option that really makes it for me is the multivolume support.
-
- On the other hand, LHA is available on more platforms, and does a
- fairly good job of stepping decent file names down to DOS's 8.3 drek,
- so for interplatform support it's superior.
- --
- Ignorance: When you don't know anything, and someone else finds out.
-