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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!mcsun!sunic!ugle.unit.no!alkymi.unit.no!robert
- From: robert@alkymi.unit.no (Robert Schmidt)
- Subject: Re: DUNE II: bug???
- Message-ID: <1993Jan7.171952.19484@ugle.unit.no>
- Sender: news@ugle.unit.no (NetNews Administrator)
- Organization: Norwegian Institute of Technology
- References: <1992Dec31.020100.1380@nuscc.nus.sg>
- Date: Thu, 7 Jan 93 17:19:52 GMT
- Lines: 16
-
- In article <1992Dec31.020100.1380@nuscc.nus.sg>, law40001@nusunix1.nus.sg (CHENG KWONG WING) writes:
- >
- > I was just wondering whether any else has noticed these 2 bugs??
- >
- > 1. on the "fastest" mode things seem to go haywire;
- >
- > 2. when I had more "spice harvesters" than refineries, the extra
- > harvester on returning to the refinery to unload appears to seized up.
- >
-
- I noticed the second problem, but I had only one harvester and one refinery.
- The harvester went out twice, and after the second return it was stuck.
- This was in the second battle, in normal speed, pretty early.
-
-
- Robert
-