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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!gatech!destroyer!ncar!noao!stsci!stosc!sandoval
- From: sandoval@stsci.edu
- Subject: Re: Patriot
- Message-ID: <1993Jan6.134017.1@stsci.edu>
- Lines: 24
- Sender: news@stsci.edu
- Organization: Space Telescope Science Institute
- References: <wright.88.0@lims01.lerc.nasa.gov> <1993Jan4.213342.16745@burns.jpl.nasa.gov>
- Distribution: na
- Date: Wed, 6 Jan 1993 18:40:17 GMT
-
- In article <1993Jan4.213342.16745@burns.jpl.nasa.gov>, hand@spc9.jpl.nasa.gov (Kolin Hand) writes:
- >
- > Overall, I reserve my judgement until I realy get a change to pound on the
- > game. I am more than willing to give 360 a chance due to the complexity of
- > their games in general, and to the new game model used in Patriot itself.
- >
- > I'll post more about it later.
- >
- > Kolin
- >
-
- Well, I posted a note earlier about the initial reviews from Prodigy. There
- still hasn't been any postitive things said about the game.
- I, for one, am really disappointed in 360. They have shown that they are
- capable of putting out solid efforts, but they have also shown to be pretty
- inconsistant (Blue Max, Das Boot, etc). And I KNEW something was wrong when
- they included a slip of paper in the box that basically said (I'm paraphrasing)
- "There was a lot of stuff that our playtesters didn't like, but we released
- it anyway. The next version will be available soon at no extra charge." How
- irresponsible can you get??? So far, there hasn't been a peep out of 360 on
- Prodigy, and they are usually quite visible...
-
- John
-
-