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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!usc!cs.utexas.edu!torn!csd.unb.ca!pc8088-10.info.umoncton.ca!markus
- From: markus@clement.info.umoncton.ca (MARC PAULIN)
- Subject: Re: GAME BYTES: ARJ compression. O.K.?
- Message-ID: <markus.371.726327984@clement.info.umoncton.ca>
- Keywords: game bytes magazine
- Sender: news@jupiter.sun.csd.unb.ca
- Organization: Universite de Moncton
- References: <1993Jan6.011656.20486@b11.b11.ingr.com>
- Date: Wed, 6 Jan 1993 13:46:24 GMT
- Lines: 29
-
- In article <1993Jan6.011656.20486@b11.b11.ingr.com> ross@kaos.b11.ingr.com (Ross Erickson) writes:
- >From: ross@kaos.b11.ingr.com (Ross Erickson)
- >Subject: GAME BYTES: ARJ compression. O.K.?
- >Keywords: game bytes magazine
- >Date: Wed, 6 Jan 1993 01:16:56 GMT
-
- >My question is, does anyone vigorously object to my continuing to use
- >ARJ for future editions of the magazine? I'm also considering sending
- >up each issue as a self-extracting ARJ so the program itself wouldn't
- >be necessary to have to extract the magazine. Any thoughts on the
- >matter? Post them publically if you like as we might start an
- >intelligent debate on the matter. On the other hand, you opinion,
- >emailed to me, is also valuable and takes up far less bandwidth.
-
- You bet I DO NOT object!!! ARJ is the best.
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- Markus on QuartzPARADISE and AfterFive
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- | markus@info.umoncton.ca | "My son, ask for thyself |
- | For Talk: markus@clement.info.umoncton.ca | another kingdom. For that |
- |---------------------------------------------+ which I leave is too small |
- | When all else fails, read the instructions | for thee" - King Philippe |
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