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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!gatech!destroyer!cs.ubc.ca!newsserver.sfu.ca!forman
- From: forman@fraser.sfu.ca (Pamela Catherine Forman)
- Subject: Gobliiins
- Message-ID: <1993Jan6.044519.20748@sfu.ca>
- Sender: news@sfu.ca
- Organization: Simon Fraser University, Burnaby, B.C., Canada
- References: <1993Jan6.023746.13455@udel.edu>
- Distribution: usa
- Date: Wed, 6 Jan 1993 04:45:19 GMT
- Lines: 27
-
- Has anyone be playing this game from Sierra? It is kind of a Lemmings
- rip-off, but not as much fun.
-
- It's pretty cool, pretty much Sierra standards although I don't think
- it was done in-house so any problems are not really Sierra's.
-
- The intro is very cute, lotsa neat things going on, but the first game
- screen is very confusing. Between my girlfriend and I we couldn't
- figure it out. I had actually thought that the game had mixed up and
- started us somewhere where we didn't have the right bits that we
- needed. It wasn't until I went back the next day and tried a few
- things that we hadn't tried before that I figured it out. Is it
- supposed to be this off-beat and difficult?
-
- Speaking of difficult, I'm now stuck on the quest for the mushroom. I
- know that the skeleton (cyclops?) is supposed to scare Igor down there
- who releases the mushroom, but I can't figure out how to keep the
- gobliiins from getting scared. If someone could please e-mail me some
- hints/clues I'd really appreciate it. Thanks.
-
- Alan Stewart
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