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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!elroy.jpl.nasa.gov!jato!jennifer
- From: jennifer@jato.jpl.nasa.gov (Jennifer Schlickbernd)
- Subject: Re: Dune lv 4 - deadlocked!
- Message-ID: <1993Jan5.233410.19399@jato.jpl.nasa.gov>
- Reply-To: jennifer@jato.jpl.nasa.gov
- Organization: Jet Propulsion Lab - Pasadena, CA
- References: <1ice99INN7ht@hpscit.sc.hp.com>
- Distribution: "na"
- Date: Tue, 5 Jan 1993 23:34:10 GMT
- Lines: 48
-
- matthias@nsr.hp.com (Matthias Kamm) writes:
-
- >Is Dune II a great game... or what!?
- YES, definetely in my top three!!
-
- >What a productivity killer...
-
- >Anyway, I'm the hark's and have gotten to level four. I
- >have a tremendous base built up, and am harvesting like
- >mad. It appears to be a deadlock, however, as my opponents
- >are in an equally strong situation. Should I:
-
- I'm playing the hark's too.
-
- > 1) continue until all the spice is gone and see
- > who's left standing at the end of the battle.
-
- I stopped him from harvesting and continued harvesting myself..only thing
- is once you attack his harvester, he'll attack yours if he can.
-
- > 2) attack and risk my defense.
-
- You have to attack to win. I think you have combat tanks in that scenario,
- use them to start taking down his structures.
-
- > 3) build another factory (I actually tried and it
- > wouldn't let me. There seems to be a number
- > of undocumented restrictions regarding the number
- > of units of certain types allowed for each scenario.
-
- I had two factories in that scenario. Try it again. I don't think
- you can build an extra harvester in that one.
-
- >Any help would be appreciated.
- >Thanks in advance,
- >Matthias Kamm
-
- I had one scenario (I think it was 6) where I was litterally down to my
- last 4 units. There was no more spice, he had no more spice, and if I didn't
- take out 5 structures with the last units, I couldn't win, since I couldn't
- build anymore nor attack anyone else. I managed to do it, but it was very
- touchy. That's what I like about this game...the decisions you make really
- make a difference in how the game plays.
-
- --
- Jennifer Schlickbernd Technology Utilization Office J. P. L.
- jennifer@jato.jpl.nasa.gov or elroy!jato!jennifer@csvax.caltech.edu
- 72466.3413@compuserve.com Voice:(818) 354-2241
-