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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!elroy.jpl.nasa.gov!jato!jennifer
- From: jennifer@jato.jpl.nasa.gov (Jennifer Schlickbernd)
- Subject: Re: Dune II: Question?
- Message-ID: <1993Jan5.163532.8008@jato.jpl.nasa.gov>
- Reply-To: jennifer@jato.jpl.nasa.gov
- Organization: Jet Propulsion Lab - Pasadena, CA
- References: <1993Jan5.080022.19009@nuscc.nus.sg>
- Distribution: "na"
- Date: Tue, 5 Jan 1993 16:35:32 GMT
- Lines: 29
-
- law40001@nusunix1.nus.sg (CHENG KWONG WING) writes:
-
-
- >Has anyone out there managed to takeover an enemy construction yet?
-
- >I know that some constructions like WORs can't be taken over but the
- >manual states that others can. Haven't had much luck myself though, by
- >the time the troopers get close enough their usually dead!!!
-
- I took over an Ordos Light Vehicle factory for all of about 5 minutes playing
- the Harkonnen in the third scenario. My Quads had taken down the factory to
- the red zone, and the infantry did the rest. I couldn't hold it, since I
- didn't have the credits to repair it, and the enemy of course was right
- on top of the factory. Yes, after the third scenario and the introduction
- of combat tanks and missile launchers particularly, infantry are pretty
- useless.
-
-
- >--
- >--
- >____________________ . . __ .
- >\______NCC_1701_____|) .____.--"--"---._____
- > || /-----._________.----/
- > /=======||====/___/ "--"
- > . \==\____________|(- .
- --
- Jennifer Schlickbernd Technology Utilization Office J. P. L.
- jennifer@jato.jpl.nasa.gov or elroy!jato!jennifer@csvax.caltech.edu
- 72466.3413@compuserve.com Voice:(818) 354-2241
-