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- Path: sparky!uunet!munnari.oz.au!spool.mu.edu!yale.edu!jvnc.net!newsserver.technet.sg!nuscc!nusunix3.nus.sg!law40003
- From: law40003@nusunix1.nus.sg (TAN YEW KEONG)
- Subject: Re: Dune II comments
- Message-ID: <1993Jan5.044824.13233@nuscc.nus.sg>
- Sender: usenet@nuscc.nus.sg
- Organization: National University of Singapore
- X-Newsreader: TIN [version 1.1 PL6]
- References: <1993Jan4.170323.6065@ultb.isc.rit.edu>
- Date: Tue, 5 Jan 1993 04:48:24 GMT
- Lines: 26
-
- jks4675@ritvax.isc.rit.edu wrote:
- : I finally won the damn game and I have a few observations...
- :
- : 1) Works fine under OS/2...I don't know about sound support though.
- : 2) The closing sequence sucks. It's hardly a good finish to such a fine game.
- : 3) The 'grouping' trick doesn't work for armor units, only infantry
- : 4) Playing Atreides, the eighth level is **____IMPOSSIBLE____**
- : 5) Where are the fremen?? I did all eight levels as Atreides. No Stilgar??
- : 6) Did anybody notice the version number on the first option screen.....??
- : 6a) Any ideas as to a new version or something like that???
- :
- : Just a thought....
- : Jeff
-
- Fremen will come to your service once you have the palace. They whack
- all mobile enemies, and leave the structures alone. The turrets leave
- them alone. You cannot control them.
-
- Fremen are probably more powerful than the death hand under certain
- circumstances. BTW, what special palace function do the Ordos have?
- --
-
- _________________________________________________________________________
- Michael Tan Yew Keong | law40003@nusunix1.nus.sg | law40003@nusvm.nus.sg|
- Final Year Law student - OH GOD, IT'S BEEN A HELLUVA LONG TIME!!! |
- ________________________________________________________________________|
-