home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!wupost!usc!sdd.hp.com!caen!hellgate.utah.edu!fcom.cc.utah.edu!uuserv.cc.utah.edu!tyler.brown
- From: tyler.brown@uuserv.cc.utah.edu (TYLER JAMES BROWN)
- Subject: Re: Dune II soundcard support
- Message-ID: <tyler.brown.70.726178417@uuserv.cc.utah.edu>
- Lines: 23
- Sender: news@fcom.cc.utah.edu
- Organization: The University of Utah
- References: <1i9t8cINN5sn@hpscit.sc.hp.com>
- Date: Mon, 4 Jan 1993 20:13:37 GMT
-
- In article <1i9t8cINN5sn@hpscit.sc.hp.com> matthias@nsr.hp.com (Matthias Kamm) writes:
- >From: matthias@nsr.hp.com (Matthias Kamm)
- >Subject: Dune II soundcard support
- >Date: 4 Jan 1993 17:47:56 GMT
- >I read a user discussing Dune II's sound card support,
- >and (s)he implied that the program has synthesized
- >voices (i.e. "Atreides unit destroyed", etc).
- >
- >Is this true? I installed the game with my soundcard
- >successfully, and only get soundeffects and music. Is
- >anyone out there getting voice? I have a 386-20 w/
- >Media Vision 16-bit sound card (sound blaster compatible,
- >but sound blaster pro compatible???).
- >
- >Thx,
- >Matthias
- >
- A friend has this game with a sound blaster pro. There is a little
- speech but not much. It tells you when you complete a level and a couple
- words in the introduction but thats about it. When you run over an infantry
- unit with a tank or harvester, they make a pretty cool digitized scream.
- Thats about it though.
- Tyler
-