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- Newsgroups: comp.sys.apple2
- Path: sparky!uunet!usc!howland.reston.ans.net!paladin.american.edu!darwin.sura.net!newsserver.jvnc.net!newsserver.technet.sg!nuscc!nusunix2.nus.sg!isc10327
- From: isc10327@nusunix1.nus.sg (ONG TAT-WEE)
- Subject: Re: New Paintworks $C2 Animations
- Message-ID: <1993Jan12.102630.12603@nuscc.nus.sg>
- Sender: usenet@nuscc.nus.sg
- Organization: National University of Singapore
- X-Newsreader: TIN [version 1.1 PL6]
- References: <1993Jan12.010336.4930@news.columbia.edu>
- Date: Tue, 12 Jan 1993 10:26:30 GMT
- Lines: 22
-
- Steven T Chiang (stc7@cunixb.cc.columbia.edu) wrote:
- :
- : How big was the animation, and how much memory did the machine
- : have?
- :
- : From the way it sounds, it sounds as if DG was using the
- : virtual memory player. Which simply means it loads in the animation a
- : chunck at a time, and plays it that way. The virtual memory player is
- : used, if DG can't get enough memory.
- :
- : Other than that, DG should be just as fast as anishow,
- : although I haven't checked out anishow.
- :
- It's the Canyon animation, 3.7 megabytes. DG was using virtual
- memory to play it. I was just wondering if you could make it better.
- :
- : Steven Chiang Order - DreamGrafix: The ONLY 16/256/3200
- : stc7@cunixb.cc.columbia.edu color paint program for the Apple IIGS.
- : America On_Line: DWS Steve
- : Genie: S.Chiang4 Apple IIGS Forever!
-
- - DOTW -
-