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- From: kaminski@panda.uleth.ca (David Kaminski)
- Subject: Re: Apple //e pascal
- Message-ID: <kaminski.726779842@honte>
- Sender: news@honte.uleth.ca (News System)
- Organization: University of Lethbridge
- References: <86366@ut-emx.uucp> <2B4E5498.4360@ics.uci.edu>
- Date: 11 Jan 93 19:17:22 GMT
- Lines: 31
-
- jimmys@bonnie.ics.uci.edu (Jimmy Shaw) writes:
-
- [ deletions ]
- >>
- >>I have a question, of course! I am looking for a PASCAL compiler for the
- >>Apple //e. It needs to use the super high-res screen and I want it to
- >>compile.
- [ deletions ]
- >fit your description (sort of.) Turbo-Pascal (CP/M) and Apple Pascal
- >(UCSD Pascal) are text based, and Instant Pascal by Apple uses
- >GUI, but not the "super high-res screen." The IIe doesn't have a
- [ deletions ]
-
- It is possible to write code for the //e that uses the high resolution
- screen (i.e., the 560 x 192 x 2 screen, or its colour variant) using
- Apple Pascal (the UCSD product). You will need the graphics toolkit that
- Apple used to sell through APDA - I suspect A2 Central now serves as the
- distributor for this product.
-
- Alternatively, you could write your own assembly language primitives for
- plotting dots on the 560 x 192 screen, and link them in as external
- procedures (something that I've done in the past).
-
- If you do opt for the graphics toolkit approach, you'll also get
- libraries to support the mouse, and either mousetext or double
- high-resolution graphics window interfaces similar to what you find on
- the Mac.
-
- Good luck.
-
- David Kaminski <<kaminski@panda.uleth.ca>>
-