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- From: jimmys@bonnie.ics.uci.edu (Jimmy Shaw)
- Subject: Re: GS Line Fill
- Nntp-Posting-Host: bonnie.ics.uci.edu
- Message-ID: <2B4EF41B.27913@ics.uci.edu>
- Newsgroups: comp.sys.apple2
- Reply-To: jimmys@ics.uci.edu (Jimmy Shaw)
- Organization: Univ. of Calif., Irvine, Info. & Computer Sci. Dept.
- Lines: 28
- Date: 9 Jan 93 15:49:47 GMT
- References: <19424@mindlink.bc.ca>
-
- In article <19424@mindlink.bc.ca> Clayten_Hamacher@mindlink.bc.ca (Clayten Hamacher) writes:
- >I had a maze program a while back which would draw a 15x10 (roughly) maze and
- >then you would walk through it in 3-d.. The games used Line Fill for the
- >graphics and so was blazing fast..
- >
- >There was also an autosolve mode which ran along the left wall until it
- >escaped. This mode could be toggled on and off in the middle of a game.
- >
- >If anyone recognizes this game, can they please SHK, then compress and
- >uuencode and mail it to me. Thanks.
- >
-
- Yes, this program is Jason Harper's FillMaze. I'll pack it and
- send it to you.
-
- >
- >P.S. Yes, it is freeware (or Shareware at the very least).
- >
- >--
- >
- >Clayten_Hamacher@Mindlink.bc.ca Land of the rising snow.
-
- Jimmy
-
- --
- Jimmy Shaw RamFAST, ZipGSX and 6.0... Apple II Forever!
- jimmys@ics.uci.edu
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