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- From: 90taobri@wave.scar (Brian Tao)
- Newsgroups: comp.sys.apple2
- Subject: Re: New Paintworks $C2 Animations
- Message-ID: <9301080413.AA00178@wave.scar.utoronto.ca>
- Date: 8 Jan 93 04:13:33 GMT
- Sender: daemon@ucbvax.BERKELEY.EDU
- Distribution: world
- Organization: MuGS Research and Development Facility
- Lines: 25
-
- Jimmy Shaw (jimmys@bonnie.ics.uci.edu) writes...
- >
- > Yeah, I knew this would be a problem for many users. (the inital
- > debate was to lower the picture quality, or block out the full
- > 320x200 screen by making black borders around the edges, so the
- > resulting animation would be smaller. But I decided not to compromise,
- > the GS deserves the best! However, if there are enough requests for
-
- Rather than using error diffusion, try using just Closest Match.
- Usually that produces good results, but your animation file shrinks
- dramatically. The error diffusion really inflates the size of the
- animation file because so many pixels change from frame to frame due the
- random nature of the dithering. Try converting it using Closest Match and
- you'll see that not only do your animations come out much smaller (1/3 to
- 1/10 the size), but they run much more smoothly (less pixels to redraw per
- frame and you don't have to resort to DG's virtual play mode).
-
- I have a couple dozen animations I converted (colour and B&W) which
- I'll upload to caltech for you to check out.
-
- --
- -- Real name: Brian Tao (Dept. of Exobiology, University of Toronto)
- -- Preferred: 90taobri@bluffs.scar.utoronto.ca (checked daily)
- -- Free Plug: =MuGS 2.0=, the only offline Internet mail reader for
- -- the Apple IIGS, available soon!
-